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Plesh Games

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A member registered May 18, 2024 · View creator page →

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Thank you, I was trying to stay scientific, even the math behind it doesn't make any sence and to make player trying to get away from them :D but glad you liked it

There is always one canvas I forgot to set to scale :D that's my bad, but glad you enjoyed it 

Glad you enjoyed it, thank you fór playing :)

Beautiful poor chaos, I love this concept, even if I didnt manage to get trough the door :D :D 

Nice work, the atmosphere was great, really nice graphics and great idea. But on my first try, I went unintentionaly straight to Sherif and defeated him with not much effort, it might be a little more difficult, but overall really great job.

Must have been a lot of work to put all this togather, really great job, I have enjoyed it very much.

Didn't expected this outcome :D 

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The Proc Gen E02_Data has to be renamed to GMTK 2026 Gamejam_Data to run it, a little bit of a hassle. But the game is fun, might have add some upgrades or new weapons, but gameplay is solid, but camera was a little bit too floaty for my taste. Overall fun game and good job.

I think I never played any wario ware before, but like the idea, fun minigames. Good job.

Thanks, nice to hear you liked it :)

Feel free to leave any feedback and criticism.

Ancient Wars community · Created a new topic Report Bug!

Report any bug here, that you have encounterd in any version of the game.

Great job, I liked the art style and the theme of the game, simple and nice game you made.

Good job, I liked the defects that hapens after some time, and player has to adapt, good idea.

Nice idea, I liked the chaos after some turns, but deploying units was a little bit clunky and sometimes I didn't draw the card for some reason and not sure about deploying eneimes yourself where you want, but interesting idea and fun game.

I have enjoyed it, though I got stuck 2 times at places I couldn't get out. Good job.

Nice work, got a little confused which object is which, I think they should stand out a bit.

Nice work, got a little confused which object is which, I think they should stand out a bit.

Thank you for your comment, glad you liked it. Enemies are spawning random on set points in the room, ignoring player at all, I should have do it properly and consider player position, so enemies won't spawn behind players back and shoot him, definitely going to work on it and make it proper arena shooter, so I really appriciate your feedback.

Thank you, I focused on the speed of the platform for fighting time, and didn't have time to properly playtest it, I have fixed it already and going to update the game after the jam.

Thank you, glad you like it

Thanks for your feedback, already impemented the fix so player is very limited with time on safe island, after voting period game will be updated, even I am anoyed by it's speed.

Good job, fun to play, hard to grasp the controls at the start, but had fun.

Great Idea, really enjyoed playing it, but I am still a little bit confused about how the food system works.

Thanks for your comment, platform speed was not properly tested so it is not optimal, I am going to fix that when I can. But you shouldn't be able to miss it, you should have been teleported after it leaves the danger zone, anyway  something to look into for me.

Thank you, glad you liked it. I wish I had enough time to tweak the speed a little bit, but I am going to fix that after the jam. 

Thank you for feedback, some things to fix after the jam.

Thanks for your feedback, music and sounds were made in last hour, so it is not optimal, I will tweak it after voting period.

I will tweak the platform after voting period, I didn't have time to tweak the speed. Thanks for your comment.

Thank you for your feedback, I didn't have much time to complete the game as I wanted to, sound design is terrible :D  but I intend to finish the game after the jam.

Glad you enjoyed it, nice score, I will add some options for audio, thank you for your feedback :)

Hmm, yeah, something to consider after game jam :D

Thank you, I will try to fix the cannon flip problem and I will think about the health indicator. Thank you for your feedback :) 

Already working on indicator, I tried using line to indicate impact, but it felt wrong. Now I have different solution. Thank you for your feedback :)

Thanks, glad you liked it :)

Thank you so much! I could have made it clearer that the button can be held. I'm glad you liked it! :)

Thank you, glad you like it :)

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Hello everyone, would like to share with you my latest game jam product Port Defender. It is 3D shooter, where player must defeat incoming ships and prevent them from landing. 

This game was made as part of the Pirate Software Game Jam 2025



Would appriciate any feedback.

Play

Thank you very much for your feedback, I want to work more on the game after Jam, to fix the clipping issues, add more objects to scale and interact with and complete level, which was a little rushed :D