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Fatal Exception's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #43 | 3.583 | 3.583 |
Fun Factor | #44 | 3.583 | 3.583 |
Overall | #59 | 3.417 | 3.417 |
Sound Design | #72 | 3.250 | 3.250 |
Theme Integration | #76 | 3.583 | 3.583 |
Art | #91 | 3.500 | 3.500 |
Innovation | #122 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Impressive effort to create an FPS game during a jam but the camera and colors made me motion sick sadly.
How does your game bring our theme, The Error is the Feature, to life?
Arena shooter with glitchy environment and fast-paced uncontrollable chaos.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
Used ChatGPT to help with some code.
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Comments
the gun is not completely closed, the sound is well balanced, please rate my game too.
This is a really fun idea I enjoy being able to teleport through the Error walls it almost makes me think if I could memorize them I could make some cool ways of getting across the map. Great work!
This is sick. I love the way you handle the magazine and the reloading. Really clever idea. Definitely chaotic but also quite fun. My one complaint is the spawn manager seems to be quite aggressive spawning enemies. I think a lot of times they would spawn right behind me? Maybe forcing them to spawn in a neighboring room or some solution to help the player get a bit more breathing room would help. Really nice work!
Thank you for your comment, glad you liked it. Enemies are spawning random on set points in the room, ignoring player at all, I should have do it properly and consider player position, so enemies won't spawn behind players back and shoot him, definitely going to work on it and make it proper arena shooter, so I really appriciate your feedback.