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System Break's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Design | #2 | 4.273 | 4.273 |
Aesthetic | #4 | 4.409 | 4.409 |
Theme/Lore Reference | #4 | 4.136 | 4.136 |
Overall | #6 | 4.036 | 4.036 |
Audio | #11 | 3.818 | 3.818 |
Fun | #20 | 3.545 | 3.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create the assets yourselves?
No
How did you incorporate the theme and lore?
The game is about breaking into a system (Break the System)
Potential - Character mentions buying a New PC used to Hack the System.
Thumping not the end - Character's Mom banging on the door :D
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Comments
I played your game on stream here for real time reactions (Game can be found in description next to time stamp):
Very impressed this was done in a week! Great Job! Very polished visually. Was little lost on what to do or how to progress and just kept pressing space early on but other than that great work.
very impressive, especially the visuals!
couple of notes:
love the camera system, and again very impressive for one week of work!
How did you do this in one week? Geez lol, this is fantastic. Good job!
lol thanks so much :D
A lot of determination!!
Wow. Cinematic direction, and animation, witty dialogue, and a clever premise. Incredible achievement, especially for a first jam, well done!
thanks a bunch :D
I try to be humorous in real life too.. not sure I know how to be serious. Idk how I ever got married :P
This game was so awesome you took so many different themes and you managed to mix them together so perfectly! I also appreciated the graphic really much :)
The visuals in pair with the humour is great! Well done!
Wow! This was amazing! Great animations and I love the effect of looking through a security camera was top notch. Great Game and for your first game jam, wow!
I was not expecting a game with this style during the game jam and was thoroughly surprised by it! Love stories that I can interact with and this one was simple and to the point. The addition of humor fits well also. For the graphics low-poly was a great choice and the com screen was very clean, even the recording and security camera view was satisfying to see through. The controls for me could have been more obvious as I did not know to use space again for the communications at first and did not know to use my mouse to click either. Other than that great job on your first completed game a wonderful one to start off with.
Simple controls but incredibly well made and polished!
Thanks so much for playing :D
This game is really cool but definitely need a tutorial I was stuck in first call screen for 2 mins what do to!
But cool game!
This game stealth feels really great.
One thing: the web version seems to not fit on the box so I couldn’t see that there were buttons to change cameras until I read the comments. I downloaded the Windows version and played in Linux using Wine. When you get caught and restart, the game just gets stuck in a black screen that I need to force close.
Thanks for playing. I'm aware of the issue when you lose now, thanks for letting me know. Also, I fixed the size of the browser version so thank you for bringing it to my attention :D
Great game! I loved the bit of having to switch between cameras to figure out how to distract the guards and when to move. I could see a full game based around exploring this mechanic.
thanks so much for playing. I had a great time making it, and I think with more than 4 days (life was busy I couldn't take advantage of all 7), I would love to extend this game mechanic. :D
Nice game , i loved it.
thanks so much for playing :D
I'm considering remaking and going for a full release. It was fun :D
i am surely going to play it.
The visual style is very uniform and stylized in an impressive way!
Love the camera-effects and lense-distortions also.
The use of the lore was really neat and humourus! Keep up the great work!
Initial reaction: OMG this is fantastic. This game fit me perfectly! An amazing first entry. :D The concept is great, and I liked the smooth learning curve. What I'd liked to see that would've made this even better is perhaps more options to what you could do, and with a little more difficulty. As it was now, you searched around for whatever was interactable and when you'd clicked it that was the correct way to go about it. It sort of removed the feeling of having to swap between the cameras and make some sort of plan and hopefully execute it right - I feel the game was a bit too easy as a result. I'd have loved to have to spend more time with this, but I completed it on the first try. :(
To summarise; amazing entry!
Thanks so much! I had so much more planned, but when I couldn't iron out NavMesh, I had to botch a lot of the ideas I had for the game. In my free time I plan to lengthen it, making it possibly a level based game. Thanks so much for playing.