For now it will stay as a proof-of-concept!
Catsoft Works
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Thank you! Revealing the magic trick will probably take the awe from it, but here it goes: It's a mashup of a template for Final Cut Pro (video editing tool).
I changed a few names, replaced images with real and not-so-real of Kowloon and you've got the ending videos (in plural, because there's a secret ending!)
Thanks for being forward with this. The spirit of game jams is developing a game from concept to submission in a short period of time. We have disqualified you from the jam because it would be unfair for the rest of the participants to compete against an ongoing project, but contact me and I'll personally give you feedback regarding your game.
Hi everone!Th submission period is over. Thank you everyone who participated! Gypynkt, RVR and myself will start reviewing the games and we'll post the results as soon as we can in a video!
If you haven't been able to submit your game in time but are mostly done, send me a message through Discord (@Marti) and we'll include it (as long as it hasn't been too long since the submission period was closed).
Good luck to everyone!
It's because I haven't enrolled the Apple Developer program. You can skip the check (if you trust the download) by following these steps: https://support.slatedigital.com/hc/en-us/articles/4612203025043-Can-t-be-opened...
Yup. Setting the player's controller to Directional (which uses the WASD keys on PC) will automatically display a virtual joystick when it detects the game runs on a mobile device.Cursor clicks are also automagically translated as finger taps (single tap is left click and tapping with two fingers is right click).
Be sure to join our Discord server if you have any more questions!
Yeah, I considered making a game about killing zombies instead or your family members. That may have been better perceived. However, I dismissed this for two reasons: The first one is that it would diminish the impact: Each family member has a different background and really wanted to highlight their personality. Zombies are... zombies.
The second one is that the description says that both the theme and restriction are open to interpretation. I'm the kind of person that likes giving things a twist, so instead of going the normal path, I thought it would be cool that the restriction references the winning condition: After you kill your family, there are no living things left (remember you're on your deathbed, so you're as good as dead).
Thanks for playing though! :-) Hope you liked it!
Yeah, that's a good idea. I could add multiple Painkillers scattered around and each one allows you to run for a few minutes. The main character could start with an active Painkiller effect, so that when it runs out, he says something like "Ah! My back hurts! I need some Painkillers". The player would then immediately associate the slow walking animation to the Painkiller effect and look for one.
This could make up for some interesting situations!
Ah yes, definitely a bug. I was about to submit it but remembered I didn't have any way to exit the game. So I quickly set the ESC button to quit the game, without taking into account that a WebGL game can't exit.
Once the jam is over (I believe I can't update it meanwhile), I'll make sure to change this. Thanks!