Play Spec Ops: RD
Spec Ops: Rhizome Delta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.082 | 5.000 |
Overall | #7 | 3.674 | 4.500 |
Theme | #8 | 3.674 | 4.500 |
Creativity | #10 | 3.674 | 4.500 |
Fun | #15 | 3.266 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Positives - Great preview to the new shooter module! Room for development - Didn't come with the release of the module
Leave a comment
Log in with itch.io to leave a comment.
Comments
OMG OMG Shooter!!
Hahaha yep!
Great realistic graphics, I was able to finish the game despite the lag and glitches maybe because of my potato pc. What I really like is the cutscene video at the end, it really surprised me how good it was. I'm very curious how to create those type of cutscenes.
Thank you! Revealing the magic trick will probably take the awe from it, but here it goes: It's a mashup of a template for Final Cut Pro (video editing tool).
I changed a few names, replaced images with real and not-so-real of Kowloon and you've got the ending videos (in plural, because there's a secret ending!)
Very good, except that when you kill the last soldier his audio dialogue continues to be heard
I loved that it feels realistic as if the soldier was not an expert and that is why the weapon moved a lot
Thanks!
very realistic feeling, great stuff! First game made with shooter 2🤘🙌
Yai! Thanks for playing!
nice
Thanks!
I can't open it on Mac T_T
It's because I haven't enrolled the Apple Developer program. You can skip the check (if you trust the download) by following these steps: https://support.slatedigital.com/hc/en-us/articles/4612203025043-Can-t-be-opened...
I'm aware of that but there error I'm getting is different, perhaps is not made for apple silicon?
Maybe. I'll check it. I thought I did both but I may be wrong!
Nice detailed short game, i didn't use the night vision as didn't feel needed it. Loved the art style and the way its presented, that would be a good stealth game if made fully
Thanks! You're right. NV was meant to be used in a much larger section, after the tutorial. But ran out of time and had to sqeeze a short story in a more linear game. Thanks for playing!