That was a fun game, nice use of the melee module. good sound effects and visuals. I got stuck moving when I blocked, like the state didn't reset. but pressing the block button again allowed me to move. First playthrough I died by the little fire dragons, but once got use to the gameplay got through to end. Maybe allow the camera to be adjusted higher up, i like the side follow but the effects covered the camera at some parts. Probably user error trying to not die :D
paipow
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Nice little game, lots of thought been put into the flying mechanic. Maybe some more breakable objects in the scene. I found the best way to get points was to keep punching the building multiple times from the start, but the building never destroyed. Good story behind it though, if I was the villain i would certainly want a different flavour... that isn't for me that 1 :D so the thief did me a favour this time and helping me get rid of that flavour from my face!
What a lovely casual game, love the visuals and sound effects, don't expect anything less now from your games ;) . Love the adult innuendos too, sneaky and amusing :D Reminds me a bit of the film 'night at the museum' and also a mix with pokemon. Would like to see these as full games, i find these types of games enjoyable
Note:
on the memory room, wait till all the 4 blocks re-appear before going to the next stage, otherwise the clock will always remain at 0 (this is UI and not mechanics) it will eventually finish once the timer hits 0. Even though the timer doesn't display.
Answers to the memory room:
stage1:
1,1,1,1
Stage 2:
2,3,1,1
Stage 3:
2,4,2,2
Stage 4:
3,4,3,3
for some reason got quests.dll file error when extracting, happened multiple times tried different ways so skipped the file. then another strange reason it took forever to extract the file, maybe just my PC
Anyway, managed to load it up and what an interesting take of graphics style. wasnt too sure what i was meant to be doing. think i should have had quests popping up but due to the missing dll file from what i installed i think that was the problem. nonetheless it was a uniqye style and i like it

