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Dead Moon Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 3.333 | 3.333 |
Creativity | #14 | 3.000 | 3.000 |
Presentation | #16 | 3.000 | 3.000 |
Overall | #17 | 2.667 | 2.667 |
Fun | #20 | 1.333 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Positives - Great look and feel - Nice visual effects Room for development - Too much walking without much happening
- The premise of the game is great and the graphics and sound effects are good too. Unfortunately all you can do is move forward without any interesting interactions. Maybe some mechanics to go climb down or keep the balance, or even some banter with characters would have made it more interesting to play. Good job though, the introduction shows you poured a lot of love into it.
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Comments
Nice vibes and graphics. Cool storyline. I didn't finish, as I jumped into a ridge and lost her somehow. Or she stoot up and bailed on me. haha. Cool entry!
Fun eary level. certaintly felt like the moon. maybe add a bit more on the levels for more things to explore as i was running round for a while trying to find bits
Pretty cool experience.
I was able to keep her alive, but I did hit all 2 Green Arrows, but somehow her oxygen tank didn't want to receive more oxygen, not sure why.
I figured that if you walk backwards you walk a little faster but you can't see where you are going, and you walk slowed if you walk forwards.. .which is a great Idea.
I did get a lot of stutters, but i chuck that up to my Weak CPU/GPU Combo.
thank you for your time and feedback!
I forgot to enable occlusion culling, so you can say I didn't work on optimization.
I still have a small list of improvements and optimizations, so I’ll be glad if you play again later..