Thank you :)
damvcoool
Creator of
Recent community posts
Thanks for the awesome feedback.. I will be expanding on the game, however i will wait until the JAM is over.
I had already planned for a few of the items mentioned, like using strafe for the player, and adding a different placement method., the plan for placing is more of a build then place (Left Click hold to build, release to place with visual feedback on where or not you can place)
In my internal version i already changed the base, and added a wave mechanic. but it's not fully tested yet.
and I am also adding a story around this, i just didn't have the time to fully flesh out everything during jam, so i only implemented the Core basics of the game.
First of... I just realized this is a VR Game that's impressive to me.
I played for over 20 mins and only manage to find a three lotus flower, I manage to crash on trees, rocks and even the external wall
The only 2 changes i would suggest for this game, is to add some way to make the lotus flowers more visible or make them stand out, and increase the camera clip so that you can see the whole background at once.
yes, I had to cut my dev time short because I had to travel, but sound sliders where in my to do list.
As for nature ambiance, there was supposed to be some wind sound... but it either got drawn by the music, or the script never ran...lol
I did not account for Multiple Screens or wide-screens so likely a lot of issues there.
I really liked it, and it has tons of potential specially to be some sort of RPG/Adventure Game like Witcher 3.
I was not able to find the bull but i did kill a whole lot of cows and doe.
I also sort of got lost and ended up in one of the peaks where i took this screenshot and thought it looked pretty good.