Very cool game, well made. The whole package is lovely. I like the random factor, but you should definitely add a countdown to the random buff/nerf you receive to make it exciting or worrisome that something is happening.
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I am so sorry if anyone tried the Windows or Mac version of my game jam.. I just realized thanks to Seth Funk streaming it, that it was extremely buggy and with issues. I deleted them from the page, and I'm not working on them because I actually started to work on a full version of the gamejam now :D
Anyone who tried it on windows or mac, please give me another chance. 🙏
I accidentally played this game the longest out of any of them so far! :D
I guess that's a good thing. I got to a point that controllers were dying in one toss which was nice. Something I'd like to see are enemy health bars. Not knowing the health made killing the enemies seem like a chore in the beginning. All in all great job 👏
nice simple game. I kinda wish I went with something more like this because having multiple levels is really nice.
The only thing I would have added was something annoying. Like maybe a sound or even a UI stating you lost. Because it would have got me mad, making my final win THAT much better. As it is, it was very challenging, which was great :D
Wow.. I finally got to play it and holy crap that was way more addicting than I'd like to admit. It took me around 20 tries to finally get it but I found an easy way to break the system ;)
All it needs is some polish and this could be a solid minigame/microgame.
I'd add some beeps when running low on energy because sometimes it was hard to manage items and the energy. But maybe that was the charm. Well done.
This is a game! Really good one too! It's put together well, and one of the first games that feels complete. Bravo.. Great Art and Music, the difficulty was a little tough. It seriously reminded me of Vectorman or other great 16-bit platformers. The ONLY things I would fix/change are:
An action button for grappling ladder/ledges.. more of my noobiness.
I'd like to see more of a retro filter add on. The visuals were clean but looked a little like a flash game.
I absolutely loved this game. This is the type of simple creativity I wish I had. To make a quick easy game. This could easily be made into a mobile game. The music was great and I loved the art style. What I'd really like to see, is a 3D version. Something with an art style of Geometry Wars and particle effects going off left and right would be so much fun.
I thought the game was quite charming. Lovely aesthetics with the visuals and music. Also retro style was definitely a win for me. My only complaint is the difficulty. Since the balls shoot in an arch, the enemy comes flying towards you making it difficult to hit them in time. All in all great game. :D
thanks so much for playing. I had a great time making it, and I think with more than 4 days (life was busy I couldn't take advantage of all 7), I would love to extend this game mechanic. :D
Pretty neat. Simple and to the point. The WebGL version had some issues, but I downloaded the game through the itch.io app and played awesome. Love seeing so many Stealth Games in this jam :D
Thanks so much! I had so much more planned, but when I couldn't iron out NavMesh, I had to botch a lot of the ideas I had for the game. In my free time I plan to lengthen it, making it possibly a level based game. Thanks so much for playing.