Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

You Could Miss It!View game page

Will you get out of bed today? #MovieGameJam
Submitted by Xavier Ekkel (@XavierEkkel)

Play game

You Could Miss It!'s page


CriteriaRankScore*Raw Score
Gameplay Innovation#34.2274.227
Movie Interpretation#373.7273.727

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

IMDb link

Movie scene description (plus video link if possible!)
Will you get out of bed today?

Inspired by these scenes from Ferris Bueller's Day Off:

The interpretation is abstract - it's meant to represent the inner thoughts of the character of Cameron, as he tries to convince himself to find motivation to get out of bed. The creative side of the brain is based on the museum scene, and the analytical side is inspired by the computer hacking scene.

Does your game or video link contain movie spoilers?

Yes (minor spoilers)

Please list any pre-made art/music/other assets that you used.
Fonts from dafont, an exit symbol.

How many members in your team?


Anything you want to say to players before they play?
You may need to zoom out to fit the game on your screen (because for some reason I thought 1000x1000 was a good idea).

Post your best times below!

Leave a comment

Log in with to leave a comment.


Interesting game! I included it in my Movie Game Jam compilation video series, if you’d like to check it out! :)


Didn't watch the movie, but this game gave off a very unique and fresh vibe. Music transitions are well done, and love the hilarious face animation. Took sometime before I learnt paintings needed to be collected in a certain order though. An interesting exercise in using both sides of the brain discretely, well done!


Great music - really atmospheric and reminds me of the film (the gallery scene, at any rate).
I did struggle initially with the concept and controls, but once you understand them, you realise this is quite a clever entry!
My only frustration was that there was no "Delete/Backspace" for commands (even a delete last line would've saved some of my sanity) - rather than throwing it all away due to a typo. However, I later realised that I could just enter a distance of 0 (000) and achieve the same result.
Congrats on making me use both sides of my (or Cameron's) brain! :D


Thanks for playing through Paul! My brother did the music, so I'll pass the praise onto him :)

I agree that would be frustrating! Typing backspace or clicking the blank button next to '0' and '1' clears just the most recent digit (it's a blank button because the symbol didn't show up on webGL - it's on the bug list).


Quality as usual Xavier! Pretty cool interpretation of Bueller as well. Had a small issue on the left side where I tried to collect the last painting first, and it wouldn't let me collect it. Figured it out pretty quickly otherwise :D

10 minutes and 35 seconds


Thanks Iseeicy! :D That's a super fast time!


Had a great time playing this one. I wish it showed where I clicked each time on each painting because I was hung up on the last painting for a while. I like the art style and varied gameplay. The music change between each side was cool. Nice work I like the inspiration and the way you implemented it. The eye follow was cute.

22min 9 sec


Thanks for the kind words and congrats on finishing! I saw you struggle to find the point on the last painting haha, I plan to fix that.

Submitted (2 edits) (+1)

Oh, a binary sudoku with built-in art appreciation part! And with a nice music too.

Despite me being a a programmer I preferred to hang out in the left side of the game. Don't know why - maybe because I'm also a wannabe artist.

Also I got the 'Pacman' moment then I forgot to clear the command line and my avatar zipped to left side and reappeared on the right)

Some humble suggestions: show the eyes on the screen all the time (perhaps in a small 'back mirror' box), arrow keys to actually flip sides of the game (press left for art, press right - code) with some page flipping animation; and optimize the command compile time so I can actually finish the game within a suitable timeframe))

P.S. Haven't seen the movie before so I'm adding it to a watchhlist, as it resonated with me in some way, so thanks for heads up!


The movie is awesome, hope you enjoy it! I plan to fix that pacman bug, and thanks for the rest of the feedback! I also like hanging out on the artist side :D


the movie interpretation was a bit of a stretch, but the game is creative and fun with an out of the box design. i like hand-made feel of it although it's a bit too crudely executed for my taste ;)

none-the less nice game! :)


Ahh I updated the description so the abstract interpretation makes a bit more sense! Thank you for playing :)


Nice Game!


Thank you for playing (sorry about the game-breaking bug)! I also plan to reduce the compile time:)


Really cool idea and fun to play! I did manage to break the binary maze portion, I guess because I somehow put an empty line in my "code" to just stopped doing anything. It said running but just never did anything again. After a restart it never happened to me again. I really enjoyed the game, good work!


I think that happened to me once too, good find! Maybe it represents how sometimes it's impossible to process daily motivation? :P
Thank you for playing :)


Awesome mini games based on an awesome movie -nice work xav!  (really liked the title gui too!) :D


Thanks for playing :DD


This was an absolute blast to play! From the amazing Ferris Bueller reference to the odd art style to the engaging gameplay, I enjoyed every bit!


That means a lot man, thank you!


I really like the binary maze section. Found myself typing in 1's and 0's without using the cheat sheet by the 4th painting. Music is great too and isn't too distracting when playing. I managed to complete it in 11:40. Great game :D


Thanks so much for finishing the game! I appreciate it :)