cool game :)
Play game
HOOK AROUND's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #214 | 3.273 | 3.273 |
Creative use of art assets | #225 | 3.255 | 3.255 |
Overall | #271 | 3.158 | 3.158 |
Engagement | #348 | 2.945 | 2.945 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I loved it! I'm just too clumsy to win this type of games, but it got me hooked since the beginning!
It's pretty useful that the enemies leave trails so that you can see their movement. Though, I would've liked more control over wielding in the hook (like hold down to move) or for it to move faster. Perhaps making the movement physics based (ie add gravity) could be interesting. Faster respawning would be nice as well. The trigger for unlocking the allies could be bigger as well, now you have to come in from a very specific position.
Nice grappling hook based game. Not much to add that other commenters haven't already mentioned. I like the level run through at the start so you could see what you're up against. The lighting and colour scheme were nice, but the UI and menus could use a bit of touching up. Overall, a really good entry.
I love there is enough feedback for the player, which greatly increases gameplay value. It would be great if the hook was based on some basic physics model - so enable you to swing, for example, would have been a lot of fun. But overall I think it's a well-rounded game experience!
Feedback is really nice. Pistons feel and sound great, when they squash wall they hit.
I got scared by the skull, not sure what it was supposed to do. At first i thought that I died.
Whole package is well polished, from menu to the end. Great job!
Really neat concept! Cute characters and music were very interesting. I agree with others that the hook/movement speed could be a little faster, if anything because it makes retries a bit of a slog especially since snap movement decisions are needed but hard to make. Either way, great job and I can tell a lot of polish went into it!
The concept is really neat! And the usage of the art assets is quite nice, on the visual aspect I especially liked the lights work.
The only and alone issue on your game is the speed of the hook, for me it gave a too slow paced to the game, so if you rework on it, I advise you to speed up the hook.
Overall good work!
Leave a comment
Log in with itch.io to leave a comment.