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Edalbung

258
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4
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12
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A member registered Nov 02, 2019 · View creator page →

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The concept of  controlling four characters at the same time is pretty neat, and fits well the theme! Moreover, I found the graphics pretty nice!

However, I have two issues with the game:

- I had a bug against the last big creature, I couldn't hit it no matter what I did, I even tried to go above it by using the spell of the magician. (Btw I found also another bug, if I try to jump below the bridge made by the magician, and at the same time I'm close to the ground, I hit the bridge with my head => The character gets stuck in jump animation, and can't jump anymore after that)

- The SFX of feedback hit from the monsters was a bit too annoying for my taste.

Overall good job!

Thank you for your feedback!

Interesting game, which makes sense with the theme! 

However, it is too bad that there is no sound at all.

Overall, gg for your work!

Thank you for your feedback!

Interesting entry! Here are my complete feedback:

* Positive points

- QTE is well done, which allows to keep the player motivated

- Cool SFXs which follow well what happens on screen

----

* Negative points

- I'm not a fan of the graphic style

- The running animation seems a bit weird

=> Overall gg for your work!

Cool entry! Here are my complete feedback:

* Positive points

- Dynamic shoot'em up gameplay

- Good pixel art style on the planes

- Interesting concept

----

* Negative points

- The sound is a bit loud, and the main theme is quite annoying

- The main airplane can go off-screen

=> Overall gg for your work!

Nice entry! Here are my complete feedback:

* Positive points

- The graphic art direction is really good and coherent

- It reminds a lot of "Into the Breach", in terms of sound design & grid placement/movement, which is a good thing

----

* Negative points

- Missing some animations feedback when beating an enemy

- I would love a bit more strategy

=> Overall nice job!

Not bad at all for a first game jam entry! Here are my complete feedback:

* Positive points

- The pixel art is pretty nice

- The universe used is quite rare in video games which is a good thing to see

----

* Negative points

- The music is pretty annoying

- No feedback sounds

- The movement system is a birt weird, it seems that the character moves by "square", so at the beginning I thought that I was stuck, but I understood that I need to hit the input movement each time for moving

=> Overall gg for your work!

(1 edit)

Fun entry! Here are my complete feedback:

* Positive points

- The concept is very interesting, it reminds me of Worms or Lemmings, because of the "sacrifice" feature which allows to progress/win like in these games

- The graphics are pretty simple, but simple and lively

- Good sound feedback

----

* Negative points

- The skull is a bit slow, which made fail some jumps because I anticipated too quickly

=> Overall great work!

Interesting entry! Here are my complete feedback:

* Positive points
- Great art style, simple but efficient + I like the color scheme

- The concept is quite fun

- Nice global sound design

----

* Negative points
- The movements of the character are imprecise, indeed, it goes too fast on side movements

- The colliders are not precise too, in fact in 3rd level (I think), I got hit by the pikes, whereas I was well behind them, so it seems that the collider was too big for this element

=> Overall good job!

Very nice entry! Here are my complete feedback:

* Positive points
- Nice art direction

- Interesting concept of fusion x Shoot'em up

- Good sound design, for music and SFXs

- Controls are pretty handy

----

* Negative points
- Sometimes I couldn't shoot, but I guess that I was empty, but there was no indicator of the current bullets available

=> Overall very good work!

Thank you! I'm happy that you had fun!

Nice entry! Here are my complete feedback:

* Positive points
- The concept is neat, even I'm not a big fan of RTS games

- The characters felt responsive, when I gave an order to them

- Some VFX are pretty cool

----

* Negative points
- I'm not a fan of the art style

- It is too bad that there is no sound in your game

=> Overall good job!

Thank you for your feedback! Duly noted for the controls.

(2 edits)

Fun coop platformer entry! Here are my complete feedback:

* Positive points
- Nice concept, it is necessary to think wisely before moving, especially if we want to grab the red coins

- The gameplay is quite precise and responsive, which is a very good thing for a platformer game

- The music is quite cool!

----

* Negative points
- The graphics are a bit too simple

- Some sound feedback would have been nice


Overall nice work!

Thank you for your detailed comment! Duly noted for the keyboard, indeed, it is better with a controller, but I think that it could be improved with the keyboard. Moreover, thanks for spotting this bug!

A quite pleasant entry! Here are my complete feedback:


* Positive points
- Nice graphics, simple but efficient

- The LD is quite interesting and challenging

- The audio is good


* Negative points
- The starting dialogue was a bit a long, I wanted to play sooner

- The gameplay is quite too quick, indeed, the character is too fast, so sometimes I felt or hit something by accident

- A blocking bug, where I felt under the ground, in fact, I jump to another scene and at the same time I fell in a hole + I tried to jump again quickly => The bug was triggered.

Overall good job!

Thank you for your detailed comment! Duly noted for the complicated controls, indeed, it is better with the gamepad, but I think that it is possible to do it better with the combo Mouse/Keyboard. Moreover, I agree with you that a tutorial would have be good thing, in order to help to understand the game controls system.

(3 edits)

Interesting platformer game! Here are my complete feedback:

* Positive points
- The graphics are pretty nice, it reminds a lot of Celeste

- The controls felt very responsive, which was very appreciate, moreover the jump feature felt also the same

- The concept with the water & seed is quite interesting, which allows to think differently than a classic plateformer game

* Negative points
- Some visibility issues for the next jump, if the camera was further, I think that it could help

- In some spots, I felt that the timing between the jumps and to grow a plant in order to access to the next part, was sometimes too tight for me

- I found the font too hard to read

Overall good work!

Thank you for your detailed feedback! Duly noted for the controls and the immersion. Moreover, I'm happy that you compared my concept with Overcooked, because it is a game that I liked a lot!

Cool entry! Here are my complete feedback:

* Positive points
- I like the fact to be able to switch between the characters with their own speciality, it encourages to be strategic.

- The sound design is pretty good

- It is same also for the graphics, especially the effects of lights and when opening doors, it is quite  impressive

* Negative points
- I got lost a lot of time, so it was hard for me to be efficient in my movements

- The character movement works pretty well, however, visually it is weird, it seems to be stuttering (maybe linked to its rigibody interpolation)

- I felt that the Alien was too powerful, indeed, each time he attacked me, he got my character which was frustrating at times

Overall, nice job!

Thank you for your detailed feedback!

Thank you for your feedback on visibility and enemy challenge!

Thank you! Yes indeed, I had in mind an alert mode, but unfortunately I ran ouf ot time during the jam.

Thank you for your feedback! I like a lot the music that you linked, it could be a good reference for the future music.

Cool card/racing game concept! It is very original!

I liked the music, and the VFX that you put on the vehicles.

Moreover, I liked the controls which I found smooths.

However, the flaws for me are:

- The camera is too close from the vehicle, so it is quite hard to anticipate the curves.

- The AI is too quick, it lost me very quickly.

Overall good job!

Interesting concept! I didn't think that it was possible to combine milk and zombies together, but you did it in a nice way!

Overall gg for your work!

Nice platformer controls! 

However, I found that it is too bad that the light area diminishes when the character takes it, indeed, it lowers a lot the visibility, whereas when the player doesn't take it, it has a light area much bigger.

Overall gg for your work!

Thank you!

Cool time-platformer concept!

However I found that the timing between the jumps and switching time are really tight, which makes the game quite hard.

Overall gg for your work!

After the results I will add a brightness option, meanwhile you can increase the brightness of your display screen as workaround.

Thank you for your feedback! Duly noted for the issue when turning.

Thank you for your feedback! Duly noted for the paths too wide.

Great game, for me it is one of the best submissions that I've played during this jam!

I liked a lot the puzzle system which is clever, and satisfying!

The art and the sound design are really good!

Overall awesome work!

I liked a lot this new Tetris concept, it is really clever!

Moreover, I loved the remix of the Tetris theme that you made.

Overall nice work!

Your game reminded me of "Celeste" in terms of gameplay intensity and precision, which is a good thing!

The art style is really good, it is the same for the sounds!

However, I found that some areas in the LD were too tights, in order to pass with the character, because I think that the main character jump is a bit too high. So it is really hard to pass in tiny spots with a good timing.

Overall very good job!

A really interesting and clever concept! I like this concept of "RACEPG"!

The graphics and the UI are great, it goes the same for the sounds & music!

Nothing to say more, apart that it is a very nice work!

Interesting combat system, I felt like a real wizard!

However, I found some imprecisions during gameplay, indeed, sometimes I was sure to hit the enemies with my spell, but they were not hit (maybe it is linked to the camera angle?).

Overall gg for your work!

The graphic style is really nice, it is a very clever usage of the Voxel technique!

The gameplay is nervous and quite strategic, which is cool!

However, I found that sometimes when there are many enemies, it has readability issues. Indeed, between the differents colors, explosions, laser shoots, etc. I lose my spaceship from my view for tiny seconds, which provokes some unwanted damages on my spaceship.

Overall very nice work!

I liked the duality of the gameplay, it goes the same for the simplistic art style!

However, I was unable to dodge the white walls, I tried everything, maybe I'm bad at your game haha

Overall nice work!