The game is really fun, I played it with my brother and my sister and we tried to do the best time. The enemies diversity is well used. The only problem I have is that the jump isn't long enough for me. Overall really solid entry :D
Play game
Swish, the Swordfish (Jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #8 | 4.000 | 4.000 |
Overall | #15 | 3.842 | 3.842 |
Concept | #17 | 3.921 | 3.921 |
Use of the Limitation | #29 | 3.789 | 3.789 |
Presentation | #43 | 3.658 | 3.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Angelo Stanca, composer
Software used
001 Game Creator
Use of the limitation
Every character dies in one hit. However the player will continously respawn, but with a death counter in the background.
Cookies eaten
None.
How was your experience with Mini Jam?
The jam was quite alright. Limitation allowed enough room for interpretation, but still gave me a clear enough idea od what I'd like to do.
Comments
Really nice art and great animations! Very impressive for weekend long game jam submission! Great Game!
Seems like the pikes (green enemies) were tricky for a lot of people. X'D
I dunno, I didn't want the player to just vanquish them right on the spot, wanted to make sure the player was working for every kill. Perhaps I'll tone things down for the first level though, when I put out a "complete" build for this project.
It’s like a Golden Axe with a swordfish, haha. I liked the art style, effects and specially the music was a great fit.
I liked the art style, and the different mechanics of each enemy.
But it was very hard xd
I loved this concept and execution, I played for way longer than I expected too. The mechanics are really satisfying when you do them right!
Awesome! The variety of enemies was very fun, each one had a unique way to counter them. and combining several types made the different areas unique as well. I like how you can earn a streak by not dying.
Terrific animation and sound effects. Really solid and interactive gameplay could just use a little quality of life tweaks with the enemies Reviewed live at https://www.twitch.tv/scalphamission
Nice art and concept, the score losing is a punishing mechanic more on the hardcore side!
The gameplay is a bit quirky at times, but we think that with a bit of polishing it could be a perfect rage game! :-)
Simple yet fun gameplay! Impressive to see so many various enemies for a jam game
Overall a great entry to the jam!
Great game, it makes me mad that the score resets, blocking is cool, the graphics are epic gamer, and it is fun to learn how to beat enemies. This is one of the best games I have rated (so far).
i really like it, its annoying that my score reset but thats not bad, i died 47 times xD, because of that shark, but i finish the game, really good game, the art style and music remember me the 90s games
A fun little game. I loved the blocking mechanic. It felt really satisfying to use
LOVED IT! I laughed through it all dying in chain (killed + restart and fall in water). Ended with almost 0 points and 39 deaths and I loved it!
The ninjas are really hard to time correctly
TLDR : I want an episode 2 please !
Very good pace, just make the hitboxes a little clearer and you could create a real game out of it.
Nice nice nice.
This is a banger! Besides my frustration for trying to build muscle memory to get past the dang green lizards, this was an incredible game and experience!
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