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DominosXpizza

64
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50
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A member registered Jun 11, 2020 · View creator page →

Creator of

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Thanks, it mean a lot !

From my logs no one manage to pull that of (not even me)

It's unfortunate that it's no longer available ;(. I'm not sure if the community has an interest in this plugin, but I personally wouldn't mind purchasing it at a reasonable price. Hopefully, you'll be able to get in touch with the author !

It's really impressive! I wanted to found something like that for years, would you mind sharing the code? I can't find the Construct 2 BulletML plugin...

Thanks a lot ! 👍

I'm quite interested in how the game is programmed. Would you mind sharing the code ?

I really love the style well done

you're welcome !

Sorry, I forgot to respond because I lost the base file, so correcting the error without introducing new bugs would be quite hard...

Thanks a lot for your kinds word, I'm glad you enjoyed the game :) . I'm cooking few things related to undertale/deltarune but they will not all be released soon.

The last attack was even harder before ! (but don't worry I agree see is badly designed). I'm glad you still enjoyed it ;)

Seems like archer/hunter and swordsman/knight are overpowered and the others are straight unplayable because they have no survivability. I see great potential in this game though!

Thanks ;)

Cool mix between touhou and deltarune, love it !

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They are ripped from sprite sheet of deltarune and Kirby deluxe on ds 

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It's  just incredibly  good ! (the hard mod is the cherry on the top :0 )

Awesome game (but Sans was so hard)

Yeah it was made in hurry we couldn't test it a lot 

Thanks ! What do yo mean by press and miss ? (I'm not sure to understand well)

Really good one but it's actualy really hard to solve some puzzle on purpose.

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Honestly if the game was only the level 2 it could be a commercial release.

Few things I would change :

-Remove the "too much charcoal" mecanic or at least change it because in the second level it just feel great to trow them in the oven in rythm. (I think you really nail something with this level)

-Change the spawn mix of the ingredient when there is a lot of them (less wait for the player)

-Add an UI that show the button for both jump pad (after the reading text, happen 2 times to forgot the keys but it's maybe just me :p)

Great work there is only 2 thing that I will change :

-Stop the game when you explain the bomb (the first time I was so into it that I didn't take time to read)

-Make the boss less brutal ? (I mean he doesn't seem that hard but I don't want to redo the whole game before a second try)

But really it was great best game I've played from now :D

The last level was hard but that a really good game.

True I will do that ;)

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You tried D-Pad Down ? (Yeah our control are weird haha)

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Keyboard :

- Z/ UP ARROW = UP BEAT

- S/ DOWN ARROW = DOWN BEAT

Controller :

-Y/ D-PAD UP = UP BEAT

-A/ D-pad DOWN = DOWN BEAT

thanks ;)

I've made the x fix but I don't want to normalise the mouvement since it's maybe impossible to evade some attack without it :(

Fair point I will change this soon ;)

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Really cool game as always and pretty inspiring. Good job !

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Should have been fix now, thanks for the feedback ;) Undertale

I'm sorry to learn that... I mean I never experienced thid bug can you explain to me what happend before it?

So if I understand well : susie die and ralsei get up right after. After this ralsei was in negative hp but still up ?

The game is really fun, I played it with my brother and my sister and we tried to do the best time. The enemies diversity is well used. The only problem I have is that the jump isn't long enough for me. Overall really solid entry :D

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I forgot to had a line of code,my bad, thanks for reporting it. Should be fix now ;)

I forgot to had a line of code, my bad. Should be fix now ;)

Thank a lot for the feedback, I'm glad that you liked it ! I increase the size of the current, it should prevent the heart to be block in the corners.

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This game have a great art style and is pretty fun I really love it ! The only thing that I would change is the hitbox of the firefly (too hard to catch).

I love the art style ! The gameplay is quite original but the game is pretty easy before the final opponent. One of my favorite game so far.

I really like the concept and the GTA aesthetic. Extremly juicy great job !