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Rhythm Cafe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.000 | 4.000 |
Concept | #5 | 4.000 | 4.000 |
Overall | #6 | 3.967 | 3.967 |
Presentation | #9 | 4.333 | 4.333 |
Use of the Limitation | #20 | 3.533 | 3.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Flavedo, SidBarny, Sumers, Nayboh
Software used
Unity
Use of the limitation
it's a cooking game that player need to put ingredients and coals based on rhythm
Cookies eaten
3.14
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Comments
Excellent submission, the music was really bouncing when I got it right and I felt like badass when I COULD get it right, sadly I was born with two left hands. lol. Great Job!
As the one of the composers for the game, I LOVE hearing you got on with the music :D
Your game was great too with a lot of polish. I rated yours before the ranks were announced, so congrats in 2nd!
A nice looking and sounding game! The window for pressing z/x is a bit unforgiving, I kept tossing objects that had just touched the > and < panels, but that's really my only nitpick
I think the 3rd level went on for a bit too long, but otherwise, I had a lot of fun playing, and I loved the challenge of having to manage 2 different conveyor belts!
Simple but really polished and nice to play game.
The use of the limitation is quite basic, but it's very well incorporated in the core gameplay.
I had a lot of fun, great job.
Nice i really liked the art and concept. great use of sounds to make the beat. Really enjoyable!
The mechanic is simple, but it doesn't mind it has very nice gameplay.
Very nice concept and gameplay, it was very challenging! Good job!
Honestly if the game was only the level 2 it could be a commercial release.
Few things I would change :
-Remove the "too much charcoal" mecanic or at least change it because in the second level it just feel great to trow them in the oven in rythm. (I think you really nail something with this level)
-Change the spawn mix of the ingredient when there is a lot of them (less wait for the player)
-Add an UI that show the button for both jump pad (after the reading text, happen 2 times to forgot the keys but it's maybe just me :p)
Valid points! Thank you for feedback and kind words)
Very chill and relaxing! Graphics are sweet, a nice touch would be if the ingredients turn into a cooked variant when the dish is finished. Sometimes I had to wait some time for the right ingredient to show up. Overall very good!
thank you! yeah, that was my initial plan to make nice looking finished meal, but the time limit have no mercy) good point about ingredients not showing up
- Wha-a-a-t? Is this at the same time the most chill and enjoyable game I've had to play on this jam so far?
- Yes, it's her, brother
- There are no words... :)
aaaah thank you!) this means we hit our goal at least at some degree)
Really love this game! The use of the limitation is really creative and it makes for an extremely engaging and fun experience!
thank you for kind words!)
It’s a well polished game! The art style is great, music is smoothing, and UI is easy to understand.
A small issue, sometime I feel the ingredient is touching the arrow, but when I pressed it, it failed.
thank you! i also enjoy the sound design, we got very lucky to have such great composers on the team) we'll look into issue with an arrow