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Hor1zonte

347
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A member registered Mar 29, 2021 · View creator page →

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Yeah, I think there is a bug with collisions :( I'll try to fix that for next projects, thanks for your comment^^

Muchas gracias por el comentario^^


Me alegra que os molen los controles, espero seguir puliéndolos en siguientes proyectos, y el ladder era algo que tenia ganas, a ver si la próxima elimino el bug que colapsa el texto jaja

Thanks for the comment <3

The idea was that the dash and jump would reset upon touching any platform, allowing for chaining many jumps. So yes, mashing a lot of buttons ended up making Koi ascend, ahaha

I'm glad you liked it, thank you very much for the feedback ^^

Thank you for the comment and for the feedback ^^

I'm glad you liked it. I'll have to reclaim that position, haha

I'm glad you liked it. I didn't want it to be too difficult; instead, I aimed for the challenge to be in the ranking system. However, I definitely think a new mode can be added, as you suggest. Thank you very much for the feedback ^^

Thank you for the comment <3. I'm happy you enjoyed it!

Thank you for the comment <3. I'm happy you enjoyed it!

Thank you for the comment <3. I'm happy you enjoyed it!

Thank you for the comment <3. 

Than score is pretty impressive, I'm happy you enjoyed it

I'm glad you liked the movement. The idea was to give the player the freedom to climb with a variety of mechanics.

On the other hand, it seems like there might be a bug in the text. I'll try to make it clearer next time. Thank you very much for the feedback ^^

Definitely, improving the animations would enhance the platforming experience. Noted for the next update. Thank you so much for the feedback <3

Appreciate the feedback <3. Glad to hear you enjoyed it!

Thank you for the comment <3. I'm happy you enjoyed it!

Yeah, the text got a bit buggy haha. It was the first time; hopefully, I'll fix that bug next time. Thank you very much for the comment. I'm glad you liked the game ^^

Thank you so much for the comment. I hope to continue refining the controls in future versions. I'll try to add a tutorial or something so that the first experience with the controls isn't too frustrating. Thanks a lot for your feedback <3

Seems like there might be a collision bug or something haha.  I'll work on refining those details for the next version. Really appreciate your comment, and I'm glad you enjoyed the game ^^

Probably a bug with collisions or something haha. Thanks for pointing it out; I'll try to polish those details for the next version. Appreciate your comment, and I'm glad you enjoyed the game ^^

Appreciate the feedback <3. Glad to hear you enjoyed it

Thanks for the feedback! It means a lot, and I'm thrilled you enjoyed it <3

I'm glad you liked it. The variety of movement is something that amazes me about platformers, so I've tried experimenting with various mechanics. Thanks for the comment ^^

Thank you for the comment and the feedback; it's very helpful. I'll try to fix the text bug in the future ^^

Thank you for the comment <3. I'm happy you enjoyed it

Appreciate the feedback <3. Glad to hear you enjoyed it!

Thanks for the comment <3. I'm glad you liked it

Thank you for the comment and for the feedback; I will take note of it for my upcoming projects ^^

Since the game was quite short, I wanted to provide some incentive for replaying. Thanks for the comment <3.

Thank you for your comment ^^ I also believe that simplifying the controls a bit could make it great for mobile play

One of the most original and fun ideas I've seen in the Jam, and it perfectly fits the theme. A really enjoyable game, congratulations ^^

Haha, is there any game jam you haven't submitted the game to? The idea and controls are curious, but somehow, it's even fun, so good job ^^

The atmosphere and the game's aesthetics, with that pixel art, are incredible. I find the game very entertaining, and the controls feel good. I would suggest adding a more noticeable damage-receiving animation because I've fallen on several spikes without realizing I was losing life. Apart from that, the game is wonderful. Great job ^^

I like the mushroom setting, but it's true that the initial progress is a bit slow and confusing. I think it would be good to simplify the mechanics at the beginning for better progress. Anyway, these games are always a bit addictive, and this one is no exception, so good job ^^

It's super frantic, and it takes a bit to get used to the controls, especially figuring out which way it's going to turn. But once you have it under control, it's super satisfying to play. The game is really cool ^^

It's a lot of fun; let's see if in a few more tries, I can beat my score. Really enjoyable to play, honestly. Very good job ^^

The idea is simple but fun. There's a bug where you can get stuck in mid-air until the game ends, dying constantly, but aside from that, the game is interesting and quite entertaining. Good job ^^

Highlighting the positives first, the pixel art is spectacular; the game looks beautiful. For the gameplay, it would be good to change the behavior of the enemies, as they barely react if you stab them in the back, haha. Aside from that, it's a very good job ^^

It's a very interesting movement system. It can get a bit slow if you have to go down, but the truth is, with that simplicity, it's quite fun to play. Very good job ^^

It's a bit challenging to control at the beginning, but then it's a lot of fun to play. It seemed like a strange idea to me, but the truth is, it's really enjoyable hahah

I hope you can continue working on the game and improve some aspects like the controls, which seem a bit confusing. However, the idea is interesting. I think the game is quite entertaining and has the potential to be really cool ^^