Wow! Thank you so much for all your feedback! I really appreciate it so much! Thank you for taking so much time to write a review! I am going to work hard to improve everything and I hope I can make the game easier to understand and more fun because of that! Thank you again!!!
Neverknow247
Creator of
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Thank you! I agree it could be spaced out more. I think if i keep working on it I will have you add on to the tavern as upgrades which brings added complexity or have levels. I am so happy to see your concept was similar, but our results were very different! Thank you again for your feedback and im glad you were able to play!
I loved it! I really enjoyed the mechanics opening up as the game progressed. it felt really good and I loved the art so much! What a great game! If I could add one thing (if you choose to keep working on it) item rewards for the quest could appear on future quest requirements. Anyway I loved it, it felt well balanced.
I played this one alot. Admittedly I almost gave up when i couldnt find out how many points i had but then i realized i could just test how many points i collect by killing a type then testing if it was 200 against the smallest upgrade. Next thing i knew I was infinitely rolling around the map destroying everyone (including myself, since rolling into your own bullets damages you). Then i became too powerful and rolled into infinite green where even my own bullets couldnt hurt me anymore and i got lost for about 5 minutes. So... I liked the game! Great job!