Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Jester's CatchView game page

Get to the castle so that you can do a dangerous performance for the king
Submitted by GameFavorites — 21 hours, 38 seconds before the deadline
Add to collection

Play game

Jester's Catch's itch.io page

Results

CriteriaRankScore*Raw Score
Is the art appealing (do you want to spend more time in this world)?#263.6003.600
Did you enjoy this entry?#293.4003.400
How cohesive is the game art (do all visual elements work well together)?#353.8673.867
Overall#353.4003.400
Do the animations/effects improve the player experience (game juice!)?#373.4003.400
How well was the Theme implemented?#572.7332.733

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which team were you in and what was the modifier for your team?
Team SHELFMAN and the modifier was FUSION

Which game engine did you use?
Construct 3

If you are chosen as the wildcard will you continue in the competition?
Probably

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

Very good entry! The art looks really good and the gameplay is very fun, especially with all the ending you can get

Submitted(+1)

Love the art!

Submitted(+1)

I really loved the artstyle in this game! The gameplay was also smooth and simple to understand - I managed to get every ending except for the peaceful one. Great  job!

Submitted(+1)

A very complete feeling game with easy to understand gameplay. THANK YOU THANK YOU for explaining so well in your description how it fit into the themes and exactly where you got the assets. So many people don't do that and it makes it really hard to judge. :P Good luck with the jam!

Submitted(+1)

The platforming was quite difficult.

Nice game I managed to get 4 endings (I think all of them)

Developer

Thanks for playing and 4 endings is no small feat, especially considering the platforming challenge! If you haven't encountered it yet, there is indeed a fifth ending (Peaceful End) which is the hardest. It requires you to not kill any of the giant flies, catch the sword and not kill the king

Submitted(+1)

A fun, great looking game.

Submitted(+1)

Really great entry! I like how many things you managed to get animated - falling in water, exploding flies, cartwheels. Might be cool to add a jump animation and parallax for the background.

Submitted(+1)

This art and animations in this are just perfection, nice work :)

Submitted(+1)

Great to see another Construct game! This is a fun, challenging entry. I tried so hard to get the Peaceful ending, but just couldn't hack it. Fantastic use of your assets and engaging game overall!

Best of luck to you in the round!

Submitted(+1)

Not sure why I laughed uncontrollably at the different endings. But it sure added to the experience. I love the art and theme for this. Everything works really well together. I felt bad for killing the king after he rewarded me, but I guess times were tough back then...

Great job!!

Submitted(+1)

The art style is wonderful, the background especially. I will say the last catch on the sword was a bit awkward, the way the sword moves was hard to follow, and the jumping in the first part of the level was a bit floaty. I did enjoy the bug's art a lot, and the animation when landing and rolling as the jester. Nice entry!

Developer

Thanks for the feedback, appreciate it. It might be because the sword doesn't rotate in the centre, something I should of fixed really, but never mind, I'm glad you enjoyed it though and thanks again

Submitted(+1)

So pretty ! i Liked the art a lot…. Animations were aesthetic….

Submitted(+1)

Wow really great job! I tried so hard and was very satisfied when i was finally able to get peaceful! 

Submitted(+1)

The roll and death animations are just perfect xD, One issue I would point out is every time I would die, the music just restarts, but this jam is purely about the visuals and they are really awesome

Developer

Thanks for the great feedback, much appreciated. I agree, it certainly would be better and less jarring if the music was continuous, it's something I didn't even think about so I'll have to look into how to fix that

Submitted(+1)

Awesome art, I like the player animations. Also, the platforming was pretty fun. The fact that there were multiple endings made me replay it a couple times. Cool entry!

Submitted(+1)

I really enjoyed finding all of the endings. I’m not sure I would call the peaceful ending “peaceful’, considering just how many jesters had to die for it. Great job overall.

Submitted(+1)

My favourite part was the Jester sliding in the door as the guard waits hehe.


Great work on this one GameFavorites! I did find a strange enjoyment timing my death to the music (i drowned many times hehe). Really appreciative of giving your players a chance to play around with the different endings, and congratulations on making so many and unique! Thank you for the detailed explanation of your approach to the themes. Well done!

Submitted(+1)

I loved the vibrant art style, and I also really liked the player and the bug animations. I found this game a bit hard, and I struggled with the vines a bit, but it was just my bad timing. Really enjoyed playing this!

Submitted(+1)

This one was a lot of fun.  The jumps took a few tries to adjust to, but I liked the multiple endings and the art is a lot of fun.