Love to here it!! Also would love to see what you come up with :)
Marlin
Creator of
Recent community posts
I wasn't sure about the direction you decided on for a final game. But the further I got into the story, the more this one became a favorite. You created story, puzzle and environment that all have a purpose in the game. Definitely made an improvement on the first version. I've really enjoyed your work throughout this tournament!
I wasn't sure about the direction you decided on for a final game. But the further I got into the story, the more this one became a favorite. You created story, puzzle and environment that all have a purpose in the game. Definitely made an improvement on the first version. I've really enjoyed your work throughout this tournament!
For the criteria of making a previous game better, you absolutely smashed the competition! As for the game itself, that story got to me. In the beginning I was really questioning the path you were taking for a final game. But it grew on me so much that I had to take a minute after finishing - before I voted. Truly a great job!
It seemed like some of the collectables would keep adding up in the score until I moved away from the original collision location. Some instances did this, some did not. I assumed each collection was only supposed to count once? That might be the only bug I encountered (I forget easily lol. I also played 10 other games at that time. They could've all been running together in my head). Nothing major or game-breaking though.
I kept playing it over and over just knowing I'd figure out the sweet spot. That C3 physics system can be tricky sometimes. But you did a great job with it. The little details are what make this one so fun. Hitting the objects on the beach and the different sounds you get from EVERYHTING in the game. Great job!
Great job for your first 3D game!! I really like the mechanic of the game. I couldn't think of why it reminded me of something until I read your description of what inspired the game. You did it justice and made it your own too. There are some interesting bugs here and there but I was still able to enjoy the game to the end. Good job!
I'm still not sure what the bottom left graphics are for but still able to enjoy the game. I eventually discovered the secret to not missing any of the items on screen and my spacebar is very tired now :D I think the time different between a tap and a hold is what stumped me at first. The tap gesture isn't very forgiving, but I figured it out after a few tries.
The music and backgrounds do a great job of setting the mood! Nice job!
What a creative concept for a very specific theme. The story is fun but eerie. The art is, as always, on point! I love the look of this game. Your audio doesn't disappoint either.
I will say: you kept with your tradition of difficulty levels ;) But seriously, another incredible creation from you!!
Nothin' like making a deal with the devil...
I can't say enough about the art style you chose. Awesome!
The atmosphere is amazingly creepy and eerie feeling. The music and sounds fit in well. The only critique I have is how difficult it was. I don't think I would mind difficulty as much if there were a checkpoint here and there.
Otherwise, a perfect Halloween game!! Love it!
You two really sold the story in this one! Such a great creepy feeling when playing through this.
The story is great and includes a little humor. The music and art is fantastic!! And fits the theme perfectly! I thought I had beat the game , but instead I was murdered in the tech room. "Tech" that's fun to say...
The ending was not what I expected but delivered so well. Great job to both of you!!
Total FNAF vibe!! Even though the game played much like FNAF, it felt unique enough on it's own. I love the play style of these types of games. I was genuinely creeped out from the beginning!!
I wasn't able to get past the 3rd stage. A scary looking monster appeared to be drilling into my body and I was unable to shake him :) I'll give it another try later.








