Oh, that's cool, but unfortunately it wasn't very obvious how the bullets are designed, I was just trying to help :)
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I've always seen your game everywhere whenever I checked some other submissions, Anyway, I finnaly tried it... it looks really nice, and I checked litterally everything :). My opinon would be to reverse the actions(jump = space x1, attack = space x2) , cause It took me some time to adapt to it...
I really love the jump animation, idk it just gives the player kind of a ninja fell which gives of like that the game is a mix of like ninja Aikido and karate, which is by the way so awesome.
I think there is a lot of room for expanding the game as well (you could add like different throwing weapons , more bossfights...).
I'm in love with this game, especially bossfights, which I thought couldn't be done with only one button, well I was so wrong, This game is freaking awesome, and you should probably continue working on it.
I really like the concept of different attacks changing on time limit. The game on itself looks awesome and is so much fun to play, and it's so easy to understand what each attack does as soon as you get it. Really well made game :)
I really like the idea of this game, but I think with these powerups and traps it goes a bit into puzzle-like game, so it would make more sense to control a player with like moving the mouse in direction you want to go in or arrow keys(if you want to continue with puzzle aproach), for now it's just fine.
I really enjoyed this game, I think it would be better if bullets flew away further. I think that your bullets get destroyed as soon as colliding with a tank, so you could give a monsters a new tag, and check in code for collision if bullets are colliding with monster tag (so the tank's collider doesn't kill the bullets).
This is really creative game idea, but gets repetitive at some point. Here's some suggestions to reduce that:
-Having 3 or more colors
-Increasing the game speed over time
-Changing game background over time
-Changing the set of colors you play with from pink and purple it could change to B&W
-Making the rocket move a bit left and right
Really great game, and I just love how the rocket has an explosion damage I managed to get a triple kill really close to an end :) The graphics are really nice, and that calming music fits very well.
Really interesting movement mechanichs, but I think you should point the player in last direction he moved, like if I moved left or down, he will face up as soon as I release the space key.It's kinda bad that the game isn't finished, but hey that's what game jams are for (experimentation and learning new things) :)
Wow, such a creative game idea, I think it should have some bonus points for bumping into platform and rotating the cube. But really interesting game so far :D. And also I got 67.4 as my best
This game looks and sounds really amazing; I love the creativity of using one button for a car racing game, and it's implemented really well. I tried to play with holding down space I could win first 2 difficulties with ease, but from there , you just need to Tokyo-drift atleast once to win and it's really interesting mechanic :). I had a lot of fun playing this game.
Very cool puzzle game, after a bit of struggle with how to play the game, it turned out great, A bit of confusion happens with an insruction of "clicking" to move the detection area. even thought I opened the second game and I tried dragging the area that also didn't work because the arrows were pointing out to the direction of detection area, and I thought it should be dragged in that direction. Despite the struggle of learning how to play the game. the game is actually really great :)
This game is awesome, but the audio was kinda late for me; I was playing for a good minute or two and music started playing out of nowhere. Which sounds AMAZING, btw. IDK if it's intentional or a bug :/ Anyway the game is really fun to play :)