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(+2)

Absolutely amazing game, I liked the pacing and introduction of mechanics slowly over time, I just wish that dashing wouldn’t make you slide, and maybe add a bit of height to it (like a 3rd jump) but other than that, the game felt really well polished :D And btw how did you guys make it so that you always see the back of the characther?

(1 edit) (+2)

Thank you for trying our game out:
For character and camera facing, we used Godot Springarm3D to handle the camera, which works out well most of the time.
We do agree that the dash could use a bit tweaking itself