I like the idea, but it feels like this could have also been a 2D game, like it doesn’t have a reason to be 3D… The enemies were really veriable, and they all complimented each other I feel like the game could have some benefits from checkpoints… and if you’d want to focus on Super-Mario combat system, then having the enemies die whenever you’re mid-air would have been more efficent than having a seperate collision system, maybe it would’ve made the game easier but then you could make cockroaches have that Mario turtle like effect? Overall a fun game, but some deaths really felt undeserved :( And also it would be neat if each game over screen had the enemy that killed you, it was mostly bees or hornets, so having another set/s of screens seems to fit in