There's something to be said for a nice arcade game that follows a known formula. Very fun to play and easy to understand. I like that you experimented with 3D ships instead of just pixel sprites, and I could tell there was a lot of thought in the background and particles back there.
Play game
Space Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you enjoy this entry? | #44 | 2.787 | 3.071 |
Do the animations/effects improve the player experience (game juice!)? | #52 | 2.787 | 3.071 |
How cohesive is the game art (do all visual elements work well together)? | #59 | 2.787 | 3.071 |
Is the art appealing (do you want to spend more time in this world)? | #61 | 2.269 | 2.500 |
Overall | #61 | 2.437 | 2.686 |
How well was the Theme implemented? | #79 | 1.556 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
Pigdev - Network
Which game engine did you use?
Godot
If you are chosen as the wildcard will you continue in the competition?
Yes
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