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The Spectacle Shop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well was the Theme implemented? | #19 | 3.958 | 3.958 |
Did you enjoy this entry? | #22 | 3.625 | 3.625 |
How cohesive is the game art (do all visual elements work well together)? | #34 | 3.875 | 3.875 |
Overall | #34 | 3.467 | 3.467 |
Is the art appealing (do you want to spend more time in this world)? | #40 | 3.125 | 3.125 |
Do the animations/effects improve the player experience (game juice!)? | #53 | 2.750 | 2.750 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
Team Shelfman, modifier fusion.
Which game engine did you use?
Godot
If you are chosen as the wildcard will you continue in the competition?
Yes.
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Comments
Pretty fun game! I am a sucker for papers please likes and so I really enjoyed this game. I will say that for a jam game it did feel a little long but It was still pretty fun!
Very interesting game… had me playing it for a long time
I love this take on the theme! Nice job :)
Great entry! I briefly had a similar idea when they revealed the theme but I wasn't sure how to design the game play. Making a 'papers please' type of game was a really great idea.
Might be cool to add some animations. Maybe the characters could blink periodically - you could even blank out the eye chart in sync with the blinking. Maybe also putting on the glasses at the end, or getting mad when you get it wrong.
Overall I love the idea and I could really see this being fleshed out into a full game.
Nice job. I liked the concept and gameplay. I think the rounds were a bit too easy and could have been shorter but the gameplay was great! Great game!
Very unique idea, and well executed! Loved the variation in people generated - some kooky combinations! And fun story built up as we went along. Only gameplay nit (which is not the round’s category!) is that it’d be nice if I could pull down by clicking anywhere on the machine, I kept moving my mouse there as it somehow felt more intuitive vs the slider.
Also thought I’d share this gem - my significant other felt very called out by the scale going only up to ±4 😂
This was a really unique idea! I really liked the effect of the blurry letters. Good job!
It was fun and unique with some pretty funny premises! I would have liked more consistency of line weight and perspective when making a cohesive art style for a game, though
The artwork is really great and getting the right glasses for each customer by doing the eye test was cool. There gets to a point where there's a lot to remember for me but its all good fun
Fun game! It also took me a bit to understand how to pull down the eye thing. The art is crisp and clean and the gameplay definitely fits the Papers, Please vibe of having certain, expanding rules you need to remember.
Best of luck in this round of the jam!
A very unique game! After I figured out what to do, it was really engaging and fun to pick the correct glasses. Well done!
Super interesting concept, didn't even consider that optimetrist simulator could be a game!
I am really bad at remembering these things, so a post it note of sorts that I could check to see what type of customers wants what would have been great (unless I missed that), but I muddled through.
The controls threw me off at first, but once I understood in which order I had to click them, it was very smooth sailing. Would have probably loved it even more if I had to rotate the actual device around for each eye, but using slider worked just fine!
Cool entry!
Nice game, the controls were a bit difficult at first.
Nice interpretation of the theme + modifier (I also made a game about making and selling glasses :D)
Food - Burger
Took me a try or two to figure out what I was supposed to do but after that was very enjoyable. Maybe the UI could have used some work to make this clearer.
Really interesting concept though, well done for coming up with this!
Very nice unfocused effect on the chart as well.
All in all great job.
Fun game. Took me a bit to figure out I had to pull down the eye thing. After I failed the first guy though it was smooth sailing.
Very cool game, you got a lot of work done in just a few weeks! The focus/unfocus shader effect was very cool.
One of my favorites in the jam so far, nice job!
I think this is a really interesting interpretation of the theme, this was a fun game, I had a good time playing it! I liked the blurring and unblurring effect when you adjusted the lens as well!
Interesting minigame, I would've never thought to have a game about the eye doctor lol. Simple but nice entry, good job!