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PigNotFound

173
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A member registered Dec 21, 2020 · View creator page →

Creator of

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Really fun game! :D  its somewhat a grinding but not so bad.

great game! its very polished, and that item movement inside the pocket add some good feeling! the "theres no escape" It made me believe that it had elements of terror.

well done using the theme and the limitation :D 

ps: The only "downside" is that it took me a while to realize that I had to go down. xd 

its somewhat relaxing mining with the chill music :P

i see a little problem with the collision and the overlapping sprites, in unity i remember there is a "order layer" property for that :P

nice game! :D 

That music and sfx are so great! really like the physics :D 

For and update it will be great that you can control the power and select the point of impact, that would give a lot of crazy shots :D 

Really good game, i enjoy it a lot, but 2 stages give me some problems xd 

thanks for the feedback! :D 

thats intro add some really good vibes! like that athmosphere!

very good game and well polished :D 

oh, i see the other comments and I saw that it is the description of each one when you select them. my bad! xd

yeah, i do that but i mean this locked slot, after the 9 blorbs i get to the green tile and the win message pop up but that slot still locked :P


Wow, i really enjoy it! love that "stealth is optional for this missioN" meme doesnt apply xd 

its really fun, good job!

ay, creo que me maree un poco con los numeros xd, podria ser de agregar alguna barra distinta para el 1 y otra para el 0, para no saturar la velocidad de ver el numero y la reaccion de tocarlo justo en el cuadradito.

Mas alla de eso me gusto el arte y la idea que tiene :D 

like the aesthetics! 

its hard to maniobrate but dont that much

Thats sound effects are greaaat! Kabooom team! :D 

There is ten blorbs? is secret? 

i love de TD games, great job implementing the path of the enemies using the mined rocks.

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waa the upgrades add some points! 

Nice implementation of the limitation/theme :D 

nice game! i enjoy it  a lot! 

i have a rare bug when pass the 2 digits of coin upgrade, the mole doesnt move :O

Nice game! i found it a little bit addictive for the feeling of mining with that sound and animation.

I enjoy it, tell me is you add a leaderboard, its will be great!

Thanks! :)

Hey thanks for the feedback! :D

hey thats interesting, I enjoyed it!

I liked the fast pace along with that drawing and animation style.
What I did have problems with was the drag and drop minigame, the notes were dropped by themselves.

Nice game! 

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Really liked the art and I enjoyed reading the descriptions of the object :P.
Good use of limitation and theme


Making the UI fit well is what I always leave to the last, and I almost never arrive on time xd.

thanks for playing! :D

hey, thanks for the feedback! 

The dark screen thing was meant to add a bit of difficulty, but how I implemented it was confusing, it's true. And as for the red line, yes, maybe I should have limited its movement along the x-axis.

Thanks for playing! :D

stress is love, stress is life <3

Thanks for playing! :D

Really cool! Fighting with mutant foods to fulfill orders is brutal.

ow i cant drag and drop the items neither, poor cats :c

I don't know how or why I got to 30,000 points, but it doesn't matter because I enjoyed it.

nice concept! the music is too loud :C

nice game! I had trouble figuring out how it worked but it was great.

I really liked it, I survived for 7 minutes :D.

Extra points for the arrows keys animation !

Surprised to see a visual novel in a jam :O 

Like the sprites :D

nice art! i like how the paper please mechanics was implemented to this jam :D 

hahaha thanks for playing! 

I love the aesthetics of ps1 terror game :D. The only bad thing is that it was difficult for me to differentiate the order :c

Nice game, i feel is a little slow but nothing more negative!

It feels a little dull without music and SFX, but is enjoyable! 

How do I get the pizza to the ovens? :o

interesting concept! 

Serving food by hitting is cool! i enjoy it :D 

The first try i threw everything and i win, On the second try i understood the colors and made more points xd.

By the way, the experience of working "without pressure" to being fired is shared by the protagonists of our games :D