This was really sick!
My only complaint is that the right boost can just be held down the entire time where as the down takes touch and timing.
Really fun though
That's a good note about number keys for the tools 1-4 would do it.
Unfortunately, for the leader boards I literally made a function in Microsoft Azure and used Azure Data Tables to store the data. That's what it takes if you're going to save people's solutions the way I did.
There is a free and easy leaderboard solution through Microsoft though I think it's gone through some changes since I last used it.
Playfab: https://developer.playfab.com/en-us/sign-up
i like the 32 bit style you should check out the 32 bit jams. Check out my live review at https://www.twitch.tv/scalphamission
This one is excellent and runs terribly. FIX IT FIX IT FIX IT. Check out my live review at https://www.twitch.tv/scalphamission
Check out my live review at https://www.twitch.tv/scalphamission
SNAKE FROGGER neat.
little finicky but a lot of mechanics at play here.
Check out my live review at https://www.twitch.tv/scalphamission
Really cool concept little on the old difficulty, but cool nonetheless.
Check out my live review at https://www.twitch.tv/scalphamission
Check out my live review. The lights on the spikes were cool. 4:52. https://www.twitch.tv/scalphamission
What's up with research tokens? I have no idea how to spend them or what they do. Otherwise this was a very novel concept and i appreciated the smooth artwork. Check out my live review at https://www.twitch.tv/scalphamission