Solid effort. I have one tip, though. The camera follow speed was just a tad too slow so times when you jumped down a good distance you couldn't see where you were going to land.
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Everything was super well done art and music wise, but I feel like this game would be more fun if it didn't rely so heavily on jump puzzles. The channeling mechanic is really cool but the jumps are sort of difficult to control.
They're may be an issue with certain browsers and the resolution involved, but I'm completely speculating cause I have no idea what the problem might be. try maximizing and then click the next wave button, even though that shows my stupid sky box
The artwork and sound are good, It's a little hard to figure certain things out like where the extra ingredients are supposed to go. FYI top most ingredient under the top bun for anyone else wondering.