Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ScalphaMission

797
Posts
4
Topics
70
Followers
6
Following
A member registered Apr 22, 2019 · View creator page →

Creator of

Recent community posts

This was really sick!


My only complaint is that the right boost can just be held down the entire time where as the down takes touch and timing. 


Really fun though

Really nice enemy ai patterns!

Well thought out for a game jam

I dunno I like spam clickers

I really liked the graphics aesthetic here. This would do well in the 32 bit jams.

I went with a similar 3D runner approach. This was fun.

One of those games where the core gameplay is massively improved by the presence of upgrades. Well done 

This is very fleshed out for a jam game. Full marks

If the collision stops working just refresh

My Review

That's a good note about number keys for the tools 1-4 would do it.

Unfortunately, for the leader boards I literally made a function in Microsoft Azure and used Azure Data Tables to store the data. That's what it takes if you're going to save people's solutions the way I did.

There is a free and easy leaderboard solution through Microsoft though I think it's gone through some changes since I last used it.

Playfab: https://developer.playfab.com/en-us/sign-up

Yeah, I made a last minute UI change that screwed me on the screen real estate front.

Don't give me any credit for the music btw. I need to put it in the description but the music is:

Stage 3 - Snake Rattle and Roll - NES

wow i've never seen that happen

My review 

My review

My Review

My review

My Review

Check out my youtube review

I just uploaded a fix to the text stuff. I hope that fixes it.

Check out my live review at https://www.twitch.tv/scalphamission

i like the 32 bit style you should check out the 32 bit jams. Check out my live review at https://www.twitch.tv/scalphamission

Check out my live review at https://www.twitch.tv/scalphamission

Check out my live review at https://www.twitch.tv/scalphamission

This one is excellent and runs terribly. FIX IT FIX IT FIX IT. Check out my live review at https://www.twitch.tv/scalphamission

Check out my live review at https://www.twitch.tv/scalphamission

SNAKE FROGGER neat. 

little finicky but a lot of mechanics at play here.
Check out my live review at https://www.twitch.tv/scalphamission

Really cool concept little on the old difficulty, but cool nonetheless.
Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review. The lights on the spikes were cool. 4:52.  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

Check out my live review at  https://www.twitch.tv/scalphamission

(1 edit)

What's up with research tokens? I have no idea how to spend them or what they do.  Otherwise this was a very novel concept and i appreciated the smooth artwork. Check out my live review at  https://www.twitch.tv/scalphamission