nice retro fps with a tron vibe
Play game
Yeet the Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 4.231 | 4.231 |
Overall | #8 | 4.019 | 4.019 |
Use of the Limitation | #9 | 4.192 | 4.192 |
Concept | #10 | 3.962 | 3.962 |
Enjoyment | #13 | 3.692 | 3.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me, all assets are made by myself except the font is a free font from Kenney assets
Software used
Godot, Blender, Aseprite & FL Studio
Ice cream eaten
2 or so bowls
Comments
As a fellow Godot user and fan, I love to see the engine put to such a good use. The graphics are as retro as it can get, really nice to see a 3D entry following the limitations of this jam, amazing work! I don't know if anyone else reported this problem, but the mouse sensitivity was a bit high for me.
Try the windows build (if you can and have time), see if the mouse sensitivity is better. For some reason it was a lot higher in the web build than in the windows build and in the editor, so I turned down the sensitivity by half in the web build but I had to submit the game to the jam so I didn't have time to fine tune it.
Great aesthetic, well placed checkpoints and a fun double jump mechanic via shooting. Not much to say here other than I really liked it!
I don't disagree, though if you could be more specific about what made the controls feel bad that would be helpful because I tried to make them feel good. Also, the camera mouse control is better in the windows build (if you're playing the web version), at least I think so anyway, so maybe if you have time try that and see if it's better.
Thanks for the feedback!
I really liked the gun recoil, you shoot and you can jump to other platforms, that's really nice!
Jeez I'm really bad at jumping haha But a super cool concept! Also really like the color scheme, super Tron-like!
Such a nice job! All of the squares add a lot of depth and perspective - making it easy to tell how far away the platforms are. I agree with others that it is difficult, but the checkpoints save it from being too frustrating.
I liked the use of the recoil mechanic! The aesthetic of the game is really nice too. You don't see many 3D games with a low resolution, but they're always interesting.
I really like the vapor wave aesthetic. Overall, the game is really hard, and I gave up at the maze part. The beginning platforming part was very fun though.
I love the aestethic! The game is a too much floaty and makes it hard, but I like the concept. Love the moving floor.
Puh really hard. But I like how you made a 3D game ;-) I wasn't able to finish it but what I saw seemed to be good, good there were Savepoints tou
Game looks really cool. I like how the pixels look when you get up high in the air. The mechanics are fun but are thrown at you kind of fast. The music is also good and fits the game really well.
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