Results
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
We worked in a team of four people: me (pixel art), Vinicius (coder), Pedro (game designer) and Jack (Musician). It was lots of fun, each member really did their best to make a good game!
Was the resolution a challenge?
As an artist it was very interesting to think about everything in terms of the resolution, which was something I hadn't done before. The most challenging part was the game design itself, as it limited the ways in which we could design the levels and come up with mechanics.
What did you learn?
I think I have way more awareness about how the resolution linitation can affect a game's functionality. In a generation that keeps making games with fewer and fewer limitations, it's very interesting to go back a bit and limit the way we have to work.
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