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Val Hutchins

219
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A member registered Feb 20, 2019 · View creator page →

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Really interesting to play around to see what images I could make and then how it would fill in with color.

Great art! Given the limitations of 64x64 you made such great use of the space to really convey the story well.

This game was a lot of fun. I enjoyed figuring out what would be the optimal place to start and then just letting it run to see what happened. 

Thanks for letting me know. I have only run it on windows and have not had the issue, but I will work on trying to figure out what is going wrong with the sound.

I enjoyed this game (I love asteroid type games). After playing for a while the guide arrows on the edges stopped appearing. I am not sure what prompted this, but I wanted to note it. Still, enjoyed the game a lot.

For this it is based on the current line and not the previous. I would like to explore the idea more with longer poems (outside of the jam without the pixel limitations) where you could build one line to the next trying to have some consistency in theme. It would be fun to explore that and possibly provide more choice in switching out specific words or directing where the poem might go thematically.

I get that, I just go with poems are subjective so it is hard to really know what the queen likes. Thanks for playing.

I have a set of rules that judges them, but ultimately, it is kind of both subjective and random what actually makes a good poem. The queen has her system, but it doesn't always match perfectly with what I think is good and bad.

I am impressed with the amount of details in the huge number of different books. 

I really like the effects for the different weapons. I look forward to seeing the finishing game after the jam.

Haha, I totally get the sand and water theme now. Still, fun game, I really enjoyed it.

Ultimately the score comes down to 

0 - Pts for a poem that has a bug in it (some error message or unspecified words)

1 - Pt for a poem that doesn't fit a theme

3 - Pts for a poem where the words "match a theme" (animal, nature,...)

But it can be hard to tell if they match or not and sometimes those that don't match can be more intriguing than those that do. 

I really love the simplicity of the game design and the growing complexity of the levels.

I enjoyed the challenge of the game and found myself playing through the first level a couple of times before reaching the end...but I am not sure what I was supposed to do when I reached the finish sign because the game didn't end.

Really interesting to use the mouse as the character.

I really enjoyed this and found myself completing a round in the forest and the icy area. I thought the enemy designs were really creative given the limitations of the jam.

Great job remaking this game. I think it could benefit from some overall sound, like music or more constant sound effects, but it was fun to play.

Really fun game. It took be a little bit to understand the controls (ie I finally read the directions), but once I did I really enjoyed this and could see myself returning to play more.

That is an excellent poem. My favorite I've gotten so far was:

dark wish

eating away

again.

Thanks for playing.

Nice to see another take on the Bagel Quest idea. I am really enjoying the game and working on building up to try to upgrade. I wanted to mention a bug I encountered. I've had times when trying to take a chest back through the portal that there was a glitch and the chest shows as empty, but no items are shown and I can't do anything else. Closing and restarting the game puts me back before I used that portal.

Exciting to see another take on Bagel Quest. I really enjoyed the game, but ran into some bugs (such as mentioned by the other comment). I hope to see you return to this in the future as I'd love to play it more.

Hey, I was playing this game after looking for versions of Qix. The sphere surface was a lot of fun. I wanted to mention that I noticed that hitting 'x' ends the game. I am not sure if that is intentional, but I accidently hit it when using the controls.

I loved that you turned what is a simple mini game (shooting space debris) into a much more developed idea with a story, other mini games, and a map to explore. It was a lot of fun.

I really thought you had some great detail in some of the atmospheric effects, like the dripping liquid near the start. It conveyed the idea well, in just a few pixels.

I enjoyed this platform jumping game. My one suggestion is that the scaling of the art meant that the character kept really changing in appearance. So sometimes you could see two legs, sometimes one. Sometimes his face was visible, other times not. 

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The answer is that right now he is just a mad king...so no preferences. But then poetry can be subjective. My plan is to continue working on the game and give him things that he values together. So grouping words into longer vs shorter words, or like subjectively harder vs softer or warmer vs cooler words and giving him a day by day preference based on that. Ultimately I think it will still come off as...random, but the goal is to have a hidden rule with it.

I really enjoyed this game, the one thing I wished was that there was a scoring element or that the pieces started dropping faster to add some additional challenge. But still a lot of fun.

So much fun. I really enjoyed the simplicity of the controls and the music really added to the calm, but fun vibe.

This is a great little demo game. The sound was great and it was fun to play. I could see adding more bad guys or levels in the future, but it is a fun game as is.

The gameplay was fun. The art is great. And the sound is awesome. This is an all around great game. 

Super fun game and I loved the opening animation, it was a nice extra touch.

It did show press space. I may try playing it again this weekend to see if I encounter the same issue.

Thanks. It is very much something I plan on continuing to work on when the Jam ends.

Fun game and I appreciated that I could do donuts on the score screen.

Awesome game. I love how you just naturally figure out the rules for each piece while playing and your simple menu buttons (for sound and showing the issues) was great as well for its simplicity. One of my favorite games in this Jam so far.

Really fun and I loved the music. It is certainly challenging, but in time I got used to associating the colors with the keys to press. Just awesome!

This was fun and surprisingly challenging. It is definitely a game I will return to after the Jam.

This was a fun challenging game. I was totally overwhelmed the first time playing through, but after trying again enjoyed the one challenge. As a note, when I selected to try again in the game itself the new round seemed to never sprout a fire.

I really enjoyed this game and it is one I look forward to returning to after the jam. I know you mentioned not having time to add in a reload level button, which I totally get, but I do hope you go back after the jam and add that.

I generally really enjoyed the game. However, I got stuck when trying to give the chip to the ship. I had it in my inventory, but it wasn't accepting it. I was one of the mutant like cats which might have been the issue, but it wouldn't let me leave that screen to change back.