This is really fun :) I like the chaoticness and the fact that it’s a massive mayhem where everyone is competing against everyone good job :)
kfischer_okarin
Creator of
Recent community posts
Yes, I managed to do the full 1000 point perfect run after a few dozen tries :D
Simple straightforward game mechanics… Next improvements would probably be polish, polish, polish :)
Sound effects, music, particle graphic effects….
And then maybe some more gameplay elements…. I don’t know powerups ? Or different kind of asteroids…..
My logs are spammed with “New HTTP connection from 127.0.0.1!” messages. What can I do?
Create a file metadata/cvars.txt
and add following content to it:
log.filter_subsystems=HTTPServer
to suppress the log messages.
If you happen to be on a DragonRuby version lower than 3.19 then you need to start your game with the command line option --set log.filter_subsystems "HTTPServer"
since setting CVars via setting file is not yet supported.
If you have any bug reports please post them as a new thread in this category - please give following details:
Copy following template when reporting your bug and add screenshots/logs etc as necessary.
**OS:** Windows/Mac/Linux
**Version:** 1.00 etc
**Steps to reproduce:**
Please give as many details about your actions before up until the bug occurred
If possible also attach the error log, which you can find in
- Windows:
C:\Users\<USERNAME>\AppData\Roaming\Kevin Fischer\Palantir\logs\exceptions\current.txt
- MacOS:
~/Library/Application Support/Palantir/logs/exceptions/current.txt
- **Linux: **
~/.local/share/Palantir/logs/exceptions/current.txt
Wow the graphics are excellent - so beautiful! I want to study them for my own pixel art learnings… (Btw what are your inspirations for this pixel art style?)
Music, atmosphere and character of the world and animals is really nice, too :) I enjoyed the game a lot :) It’s really nice and cozy to play…
Simple fun gameplay and lots of attention to detail like permanent destructible furniture… I felt it was a bit harsh that you had to start from the very beginning if you die :) Maybe the same floor would be enough :)
Maybe having a nice animated gif of your game as thumbnail might get more people to get a good look on this game :) the current thumbnail unfortunately doesn’t quite bring the high quality of the content across
Interesting round based card battler… The inversion principle was quite novel - The actions the enemy would take were quite hard to remember, it might have been good to also write them down below in the description….
I liked the graphics… the sound was also good but the music got quite repetitive quite quickly - in general good job :)
Nice gameboy style optics… The text was a bit hard to follow with only one or two words at a time… I liked the general atmosphere but I think the game was buggy since after I lost all my health I just continued living and was invincible from that time onwards…. (Good for me though, since otherwise those zombies would have totally crushed me)
It was a bit short, but I think a good start :)
Do you mind sharing the resolution you’re using?
It happens both on my Macbook Pro Retina Screen (3456x2234) and my external display (3840x2160)..
And, if possible, could you tell me if it distorts even on full screen?
Yes it also occurs in Fullscreen
It also seems to be independent of the browser I use (Firefox or Brave (so basically Chrome))
Ok I could play it…
It’s still very simple but I think it works like a little Pokemon battle….
It’s a good start… some ideas for improvement:
- Somehow let the players know how to actually choose an attack….
- Putting in more pauses and maybe displaying the attack that was used… at the moment your attack happens and immediately the enemy attack happens… and it looks like the two numbers just simultaneously decrease for some unknown reason…. Visual feedback is important :)
- Having a win and lose screen or message… At the moment I think nothing happens if either you or the enemy reach 0 HP
Finally I think that this game is unfortunately not 64x64 - which was the maximum resolution allowed for this jam…
It’s still. a lot of work but keep up training your programming skills ;)