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A jam submission

RoguericeView game page

Hack, Slash, Cook - A cooking-focused roguelike
Submitted by underww — 21 hours, 27 minutes before the deadline
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Roguerice's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.6674.667
Roguelikeness#54.8334.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
Turn-based, Permadeath, Procedural Map Generation, ASCII (Partially :P)

Screenshots

Yes

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Comments

Submitted(+1)

Very nice concept, very nice also to put a tutorial in the beginning! It is quite hard though I can hardly survive long enough to get my hands on proper food… or even think about cooking it… :)

Submitted(+1)

Great execution. Really enjoyed playing this. Super well thought-out! 

Submitted(+1)

inspired! incredibly tasteful tileset. recipe and food mechanics are great, and provide a lot of opportunities for learning. shrines and graves provide a great element of choice. great enemy variety, the pig and frog do a lot to shake up combat at the start with their movement gimmicks (although this fell off slightly later on with floating eyes and ice golems. maybe that type of mechanic picks up again later? i didn't get overtly far, the game is very hard.) constructing and eating new recipes provides a long term goal as well as an element of risk.

Submitted(+1)

Awesome game! Ver y classic aesthetic and fun gameplay loop. The cooking idea was really fun and added a lot to the replayability of the game.