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A jam submission

Booster BunnyView game page

An entry for Kenney Jam 2021
Submitted by tracfacsam (@tracfacsam) — 16 hours, 21 minutes before the deadline
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Booster Bunny's itch.io page

Results

CriteriaRankScore*Raw Score
Concept (gameplay)#513.7743.774
Overall#883.6773.677
Theme#993.8393.839
Presentation (visuals)#1323.4193.419

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I love the fact that there are so many bunny games this jam. My real life bunny approves! This was a very fun game to play and unlike many of the entries, you can actually go to the next level right away, that is a big plus. :) I spent more time with this game than I expected. Great job!

Submitted

Well that propeling noise got me, funny game.

Submitted

Very funny concept xD

Submitted

You know, you could have made him HOP....

Not a bad game though, ironically it's a fresh idea and I played it a lot longer than I thought I would. Though I would have liked to see some kind of medal or star rating system so that I know how well I did on each level, and maybe like a trampoline or spring you can bounce off of to make the most out of your...boost

Submitted

Fun, unique game. I like how you have a few seconds to calculate before the bunn is ready....to boost. So you have to think on your feet. And with the limited boosts you have to think if it's worth to go for a carrot or just to spend boosts to go for coins. Very nice idea.

Also love the farts!

Submitted

Ha! HaHa! HAHAHAHAHA!

Yeah, this game is pretty awesome! Not gonna lie, my 10 year old self took control after the first launch! Those sound effects! I really hope you didn’t harm yourself making them. A few of them sounded… messy!

Gameplay wise, this game is solid! The mechanics are simple, and it controls well. I do wish that I either had a little more time between launches, or, a launch wouldn’t start counting down until I was solidly on the ground. Kinda felt cheated a couple of times when I launched before ever hitting the ground! … That said, I could definitely see someone with a better multitasking skill to use that to their advantage, so…

Not much more that I can say! Wonderful concept that’s simple to understand and is executed very well and a soundscape that will appeal to the juvenile in most everyone!!

The concept is unique. Maybe show an expected trajectory or an arrow indicator next time. Good casual game!

(Sorry I had to mute it while playing).

Submitted

Would be funnier if the bunny bounced more. Fun game 👍

Submitted

I mean I can't argue with fart noises. 

Submitted

Genuinely funny! Took me a couple of moments to realise the mechanics (I thought that I was rolling the bunny and expected a speed boost or something), but once I got it I was away! Oddly satisfying to replay the levels to get the elusive coins or reach the hard-to-get carrots! I would prefer more slopes on the underside of platforms to bounce off, and maybe look at the collision boxes on the corners as you can collide with something that isn't there.

Submitted

This was a pleasant surprise! The 'boosts' certainly caught me off guard! I've only played the first 2 levels but I do have some comments:

The Good:

Great use of the assets to create a light-hearted experience. Kenney's asset in isolation looks great but clever usage of it is what is the most important part of using assets. Great sound direction too with the exaggerated fart, which leans into the casual direction of the game.

To improve:

As mentioned earlier, your game is tending towards a very light-hearted casual direction and if I have any suggestions, it'd be to heavily lean into it, for example:

- Add more bounciness to the bunny to add charm, as well as randomness. May or may not work though.

- I would recommend adding an arrow in front of the rabbit just to show where the rabbit will be 'boosting' to just for convenience and ease of play. And additionally, consider adding a trajectory to where the bunny will land to help with decision making.

Great game!

Submitted (1 edit)

That's one of the few game that I tested that made me laugh, "the boost" he says :D. I guess that bunny should stop eating theses carrots.

Mecanically I'd be happy to be able to launch the boost myself too, and I'm pretty I'd smash that button. But other than that it works  pretty well. Well done!

Submitted

A very good game. lol I don't like waiting for the boost but I don't think that is game breaking. Very good use of the theme. Great job!

Submitted

Unique game. Quite fun, not sure if the sound effects are genius or madness though. Good job

Submitted

A great Idea, A really solid Implementation and a flying flatulent bunny. This game has it all !

Perfect Jam Game.

Amazing work :)

Submitted

Solid game on a design, technical and visual level.


... now the framing and the sound effects, though... :D

Submitted

Shame there is no rating for SFX :P. Great choice. 
A lot of fun! Did take me a few goes to get the hang of it. 
Great fun jam game :).

Submitted

my GF was laughing tears 10/10

Submitted

LOL! Those sounds made me laugh so much the whole way through that. Really neat idea for a game and well executed. It might be nice to be able to launch yourself, as I found myself waiting quite a lot of the time. Congrats on submitting :)

Submitted

This one made me laugh! I loved it!
PS: I'm tweeting about the games I play for this jam and I couldn't find your twitter handle. Here is this game: https://twitter.com/TheAntonSem/status/1429486606130585607

Viewing comments 21 to 2 of 21 · Next page · Last page