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SINGULAR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #1 | 4.053 | 4.053 |
Theme | #5 | 4.368 | 4.368 |
Overall | #6 | 3.947 | 3.947 |
Originality | #7 | 4.316 | 4.316 |
Audio | #10 | 4.105 | 4.105 |
Controls | #27 | 3.579 | 3.579 |
Graphics | #44 | 3.789 | 3.789 |
Fun | #49 | 3.421 | 3.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
Memory Lane, What's This?
Game Description
Many say that suburban sprawl is devoid of anything extraordinary, interesting, singular. Will you fall into routine, or collide with something greater?
How does your game tie into the theme?
The game involves falling into nature's ultimate void.
Source(s)
https://github.com/MantisLord/Singular
Discord Username(s)
mantislord
Participation Level (GWJ Only)
0
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Comments
Interesting premise! I wish it ran well on my computer because I feel like I didn't get the intended experience. It sounded like the music was supposed to sync up with the gameplay, but the game was so laggy that the music finished and i was just playing in silence for a full minute until I died. Regardless, I think the game is very creative and I appreciate all of the time and effort that went into the music.
Very well executed, great music and synced up with the gameplay too!
The idea is super original and fits the theme very well
I think it would be great to have some progression over the time, like other more complex types of stuff flying at you
Also I was trying to interact with the flying things because there was an "Interact" key mapped in the controls but I don't think that was an option :)
Overall very cool and atmospheric entry, 10 flying toilets out of 10!
The transition from intro to gameplay was so smooth I didn't even notice I wasn't still in a cutscene - the town breaking apart is very impressive visually!
Gosh, this was incredible -- I think very possibly my favourite entry I've played so far? Wonderful incorporation of theme with a super original idea executed brilliantly, and everything from graphics style to sound design and music (which built so nicely, huge ups to your composer) to the intro and conclusion (what a fabulous ending!!) to the itch page just came together to create such a cohesive and strong vibe. Intro sequence is cinematic, surreal, and instantly oppressive in the best way. I also appreciated that you could watch the black hole growing closer and closer at a good rate as you played to keep the gameplay feeling rewarding. What a weird, wonderful, artistic dream of a game.
Original fun and well executed. Amazing entry !
I really enjoyed this one!! The way the house flips up and breaks apart is a great "oh snap!" moment, and the toilet-rain Game Over screen and the inexplicable dying rat upon quitting the game made me laugh a lot xD The way the environment changes as you float along is quite cool.
Nice work!! The premise and aesthetic were really memorable, this style of 3D storytelling is quite cool! Congrats on your first Wild Jam :D
This was fun! The gameplay was pretty simple, but the music and the sense of progression through the environment made it rewarding. The intro was also good and tied the experience together. I appreciated the ending and the game over screens as well.
Great work to the team and congrats on your first GWJ submission! I hope you found the template helpful, too.
Oh wow it's actually you, the game template addon guy! I didn't really finish porting all the code to C# - only a small portion and only very poorly! I realized after reading your comment that I forgot to attribute you. I added a link to your addon in the attributions on the game page now :)
It's definitely helpful as a starting tool for clueless people like me.
Fun concept, and possibly the best game over screen ever made.
It reminded me of the movie Vivarium
original idea, well executed, looks great and feels good to play. i like the introduction clip and the ending. great work
Very original and nice idea. I think it's one of the more unique approaches to the jam. Good one
Fun, and kudos for pulling off 3D in a game jam so smoothly! It would be nice to have some sort of ability to use while falling, or something to ramp up the difficulty as you went to keep it from being too monotonous. Great way to tie in the memory lane wildcard!
Awesome submission. Blew it out of the park with the presentation. The gameplay was a bit monotonous, but forgivable for a jam project. The ending was a nice touch.
Unexpected!! The beginning sequence really had me going. Nice job there. Lost interest in the main gameplay loop rather quickly. Had you given me a blaster to watch some objects break into a million pieces it would have kept me entertained.
Gave me Southpark Vibes which I can always appreciate.
I thought the end was going to be a loop to restart the game all over again, and was very relieved that you ended the game well.
Overall, nice job.
This is a VERY unique concept. Like, artistically, this idea is absolutely fantastic.
The game's intro reminded me of Portal 2 intro sequence - and it was awesome.
I loved the gameplay - it was tense, but forgiving with the amount of health you had.
The music was absolutely great - I really loved the tune that played during gameplay, it was very catchy, and the theme in the intro set up the mood perfectly.
Nice job!!!
This is an absolute trip.