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A jam submission

Roulette JumperView game page

Platformer with Roulette Mechanics
Submitted by RobertW — 1 hour, 14 minutes before the deadline
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Roulette Jumper's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4723.6053.605
Overall#8193.5263.526
Presentation#8213.7633.763
Creativity#18043.2113.211

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Different difficulties of enemies are generated randomly

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted(+1)

Excellent platformer control, animation, and sound. Also ya love to see it when a platformer implicitly teaches how to play! Glad to see you gave the player some agency on the random elements. All in all this was a solid entry, and it's fun to try for a speed run! 🏃‍♂️

(+1)

Controls feels nice and the roulette idea is amazing ! Can't wait to see more screens (if you are to release more)

Submitted(+1)

Good job! I love the artwork and the controls feel really good

Submitted(+1)

Great game! the controls the art and the music all work really well together to create a really fun experience, I like the idea of a roulette instead of a dice and the fact that you can choose whether you want to take a risk or play it safe

I think that your mechanic could be used not only for the amount and speed of the enemies but also to change your abilities and manipulate the way you move, it would've made this mechanic a lot more open.

Also respawn points would be a great touch aswell

Well done nonetheless!

Submitted(+1)

Nice game! The jumping and controls feel very nice. I enjoyed the gambling mechanic, it made really invested in what was happening. Overall, good job! 

Submitted(+1)

Great game! The movement is very fun to control, the animations are great, and the art is very nice! I only wish the game was longer! Good job!

Submitted(+1)

I like the idea, but didn't see much difference in the easy/medium/hard enemies. The pixel art is beautiful and the movement felt smooth and good. Maybe add a few auto save spots and then more levels. Keep up the good work!

Submitted (1 edit) (+1)

Neat! The gameplay felt very quick and smooth. It felt really good to jump on the enemies. Really cool idea of gambling the difficulty of each room and the presentation of that looked super good! My only wish would be some more variety in enemies, even though there were different enemies they still felt very similar. Overall great job! // theheheo

Submitted(+1)

love the pixel art!

Submitted(+1)

The controls feel AWESOME the jump feels super satisfying and the movespeed is just right. I wish that the game was a bit longer tho

Submitted(+1)

It annoys me that I often die after I have just defeated an opponent. This often happens when there is not much room at the top. Otherwise, I found the graphics, the sound and the movement really good.

Developer(+1)

Thank you for the feedback! Sorry about the unfair deaths with the hit-box issue, I have a fix ready to go for when the review period is over.

Submitted(+1)

Awesome game! Nice controls, really nice music and visuals, sad it was so short ;(

Submitted(+1)

Nice lil game!

As some have pointed, I couldn't see the difference between enemies difficulty, but the randomization ideia was pretty cool!

On the design side, maybe cut the tutorial levels a bit, make the player learn the mechanincs in fewer levels to be able to face more enemies-levels :)

Submitted (1 edit) (+1)

Difficulty randomizing per room is a great idea! Music and visuals were nice and cute as well :3 Although, maybe the difficulties could have been more different? After playing for a few minutes you're already good enough at jumping on slimes that the difficulty doesn't really effect the gameplay.

Submitted(+1)

The controls are really cool, the game screams Celeste! The only downside is that it's too short 

Submitted(+1)

Loved Celeste-like control and difficulty randomizing mechanism.

I also really like the death animation for some reason. lol

Submitted (1 edit) (+1)

loved the controls and physics, though the game was pretty short

also, turns out i am very lucky

Submitted(+2)

Really tight controls and good game feel. I like that the roulette mechanic adds a bit of tension to each screen. Was surprised that it was so short though! I'd love to see a longer, more developed version of this in the future.

Developer

Thank you!

(+3)

I love your platformer controller. Feels great to use! Also, your art style is really nice :)

Some notes:

The enemies don't feel distinct enough from one another. The hard enemies really aren't that much harder than the easy enemies

Dying in one hit sucks, especially when you have cases where the player kills the enemy but still dies due to being on the edge of the hitbox

Developer

Thank you! Those are some good points

Viewing comments 20 to 1 of 24 · Previous page · First page