Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Omon TethaView game page

Alone in the dungeons of Usubad you prepare your escape.
Submitted by qzvk, arcane — 2 hours, 50 seconds before the deadline
Add to collection

Play game

Omon Tetha's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#22873.0304.286
Overall#28682.7273.857
Enjoyment#28872.5253.571
Creativity#33452.6263.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice are rolled to generate mana for spells.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I have to say, the game is really polished. I'm impressed that you made it in just 2 days. Besides that I liked the general idea of the game. 

And one suggestion from me: I think it would be better to somehow limit the usage of the die because as I was playing I was able to max out every single spell just by rolling the die multiple times in some safe spots.

Submitted(+1)

Cool atmosphere and nice gameplay! I really enjoyed it. Just had a hard time with the buttom configuration (but that's just me, I really can't reach the tab button while walking hehe). 

Developer

Ahh sorry about that! We thought tab would've been easiest for most cause the mouse keys were taken up

Submitted(+1)

The game looks really good.

Nothing is stopping you from just spamming right mouse button to infinitely reload so i would suggest making you get the dice in another way. like finding them or something


But the game looks really good and is also fun to play :D

Developer(+1)

im glad you enjoyed it! Yeah, the dice mechanic did end up feeling underdeveloped which is a shame, but its interesting that you say you can just spam it. i actually ended up decreasing the time between dice rolls to a second, i found the long waits frustrating during test plays. it would definitely be better to have to find them, or collect them after rolling, yeah. thanks for giving it a play! :]

Submitted(+2)

This game's atmosphere was really creepy. Love it! Especially the lighting.

I found that just rolling the dice every second was OP. Maybe make it so you collect dice and they are a bit hard to find?

Developer(+1)

thanks! I'm glad you liked the look of it :3

Good idea about having to find the dice, we definitely needed to iterate on it a bit more.