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Duckman

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A member registered Aug 13, 2021 · View creator page →

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I'm So Fucking Scared” Meme, Explained – WAHUP

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But thank you for being my biggest fan <3

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Bro who are you????? You've made so many unhinged posts on my games and I don't know who you are. I'm guessing I know you irl lol???

I really like the art in this one! I like the different types of people that are in the game. They add a nice bit of gameplay variety! I also really appreciate being able to throw passengers off of the bus, that option adds a lot to the game!

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Cool idea! I think it would be nice if the timer multiplier was able to go way higher tho. Either that, or make the day shorter. My favourite minigame distraction (out of the ones that I found, maybe I missed some) was the one where you zoom away on a chair lol. I think the reason why I liked that one so much is because its gameplay "exists" in the office if that makes sense? A lot of the other minigames have a popup where the minigame happens, or are fixed in place. I think that if more minigames where about moving around and doing stuff in the physical space it would be more fun. I really didn't understand the minigame about throwing trash a first, but it was pretty fun when I learned it. There's quite a lot of content in the game aswell! Really good job for a first time 3D game :)

It's a good game, but way too easy in my opinion. Maybe I'm just a genius, but it felt like there was way too much time on the clock lol (although for a game jam, having a game be too easy is definitely better than having it be too hard). Also, the 5 second wait between every round was a little annoying. It wasn't the biggest deal, but it really doesn't feel like there's a point to it since you can't really prepare and think about the path you wanna take until you see which cards you get and where the goal will be anyway. I liked the art quite a lot, especially the clock and gears! Good game overall!

Thanks for playing, I'm glad you enjoyed it :D

Wow you're the first person to mention Rayman legends! I took a lot of inspiration from that games credits, I used to love that when I was younger haha. I voiceacted the porcupine myself actually, but I'm happy to be compared to Hollow knight! If me and the games artist expand on the game well definitely flesh out the story more and adding more variety. Thanks for playing and for the feedback! PS. I played your game and it gave me heavy Rayman vibes as well lol, very cool!

I enjoyed this a lot more than I thought I would! It reminds me of Rayman origins/legends, which are some of my favourite games! It has a simple but cute story, and an artstyle that matches the story. I wish retrying was quicker and sometimes the movement was a bit janky (it worked great for the most part, but I got stuck in the destructable walls once or twice, and it was a bit difficult to transition from wall running to normal movement. Maybe make it like Rayman where the controls don't flip instantly, but instead only when the player stops moving in a direction?). Cool game :D

Beautiful game! I really enjoyed the movement aswell. It was really satifying to quickly fly towards an enemy and then almost drift to turn around and shoot them! It also felt really good to kill multiple enemies at once! The sound is pretty good, but it felt a little too quiet in my opinion. It feels like the kind of game where big explosions should come when shooting down enemies, and sounds of bullets against metal could play when getting shot at. Still good tho! The intro cutscene was also fantastic btw, really enjoyed it a lot! A last piece of criticism is that I didn't understand how the shooting worked at first, but I figured that out in the first wave so it wasn't a big deal. Great game overall!

I really like the idea behind this one, and with some tweaks I think it could be really really good! First of all, the skybox was honestly blindingly bright lol, I don't know if that's a webgl problem, but it made it very hard to read text and see the floating icons. I like the differently timed abilities, but I wish it was more clear when they got activated. You've written about that being a bug with the webgl build so I assume it isn't a problem if you download the game. I think it'd be cool if the timers restarted after finishing, because otherwise the player is forced to kill themselves to try again. This could also add more different puzzles if you wanna expand on the game in the future! Pretty cool game with a ton of potential!

Very nice game! I had a lot of fun with it. It was fun to strategize where to put all of the people, and having to decide whether to try spend resources on making more guys or on making god happy was fun! The art was good, but it didn't feel all that cohesive. A lot of the art was in different styles and sizes, but in a vacuum all of the art looked really good! The ending was really funny too lol!

Cool game! Really like the art, and the different situations are very fun lol. The timer is a bit strict in my opinion tho

Cool concept! I like the artstyle and the sounds are very nice! I really like the sound of the level tiles moving! I had a pretty hard time remembering which direction WASD went in since it was an isometric game. I also didn't like that when the lantern shrunk the stuff that was visible earlier wouldn't be in the same spot. Maybe make the object positions be the same when the lantern shrinks? Really cool concept tho! :D

Really nice game feel! Everything had just the right amount of juice, so it felt satisfying to play. It's pretty easy to beat the game without even moving sadly, so maybe make the objects falling down from the sky damage the player, or add projectiles flying around that can't be destroyed? Still a fun game!

Thanks for playing! I appreciate it :D

Really cool game! I didn't realize that I could stop typing and then come back and continue where I left off initially, but once I realized that, the game got really good. It's really cool how the game manages to make me so tense despite the simple visuals! Really well done :D

I'm glad you enjoyed it! It was a ton of fun to work on :D

Thank you so much! I'm glad you liked the sounds, we had a ton of fun creating those :D

Really nice puzzles! There were a few that gave me the "a-hah!" moment that I always look for in these type of games. I really liked the voxel-ish art aswell. Overall really good!

Really great! One of the best games from this jam! It's a ton of fun to slice the Floofs in ways where they push other Floofs in the direction you want. The music is relaxing, and the art is very cute! Very good game overall :D

Thanks a lot! I was inspired by Mario sunshine to add a main menu that teaches the player the controls! It was a ton of fun to work on, we might keep updating it after the jam :D

Thank you! I've had multiple people compare it to Motherload, maybe that's the game you're thinking of?

Thank you! The games artist is very inspired by paper Mario in a lot of the games we work on together!

Thanks a lot for your feedback! The double jump was added in the last hour of the jam (I went and updated the game when the deadline got extended by 1 hour) so I didn't get to test it out a lot sadly :/ Thanks for playing :)

Thanks a lot!

Haha I didn't realize that the music was scary, I wanted it to give an "exploration vibe". Thanks for playing!

Thank you! I spent a lot of time trying to make the gameplay feel satisfying.

Thank you so so much! This is one of the best comments I've gotten on a game! I really appreciate your kind words :D

I like the music and the story was pretty funny lol. I wish there were sound effects in the game, because it felt quite empty without it. It was also quite short, so maybe there could be some more tasks? Pretty fun!

I got 1739 as my best score! Creative use of the theme, and I like the background! For this type of game the background shouldn't be too distracting, so the simple visuals work well! I also really liked how the beat wasn't always the same, otherwise it'd be pretty easy to memorize. I liked it!

Cool game! I think the instructions are a bit lacking, it took me a couple of rounds to actually figure out what to do. The music and art are both well made, and I like how the game adds some more strategy to a game that is otherwise pretty simple. Nice game! :D

Looks really cool! And a very creative take on the theme lol. It was pretty difficult figuring out what to do, but I liked the letter written by Dracula lol, it reminded me of Plants vs zombies.

Beautiful game! I really like the different customer designs. I had a hard time learning it because there was so much info at the same time, but it was fun when I learned it! Maybe spend a bit more time onboarding the player into each minigame while having them try out how the game works at the same time? I know that's a lot to ask for a jam entry tho, and the game was very good anyway! Great work :D

Seems like our games had similar ideas haha. I really like that you're rewarded for moving through the partss of the level that you've already dug up! It adds a lot more to the game than if it hadn't been there. It's a shame that a lot of upgrades didn't end up in the game :/ I like the ideas you had for upgrades tho :D

Really cool idea! I'd love to see the concept get expanded on. Right now it feels way too easy in my opinion, I was able to wipe the floor with my opponents while only using the zombie chip lol. But if you keep working on it I feel like this could be really good :D

Love the artstyle and the popup ads were really funny lol. I enjoyed the music as well! The music being so relaxing made the instant cuts to the ads even more funny lmao. Good game overall!

Really good voice acting! I liked the story aswell, I haven't seen that many games that actually pay attention to the story, so this was very refreshing! The cutscenes at the start and end of the game were well drawn, and I really liked how the camera started to twist when losing sanity, it reminds me of something that happens in "It steals"! Great game overall :D

Great game, especially for a first time jam! I liked the details in the game such as the pictures on the pc lol. The music was really great too!  I liked the pixel art too :D

Nooo Mulvad has to live alone in a cave for the rest of his days now😭We wanted to add a grappling hook as an upgrade, but we didn't have enough time sadly :/