Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Nicer DicerView game page

A short puzzle Game about a rolling dice
Submitted by kevwpl (@kevwpl) — 30 minutes, 3 seconds before the deadline
Add to collection

Play game

Nicer Dicer's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3443.7083.708
Presentation#3464.1254.125
Overall#4863.7083.708
Creativity#15813.2923.292

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It contains a dice which is rolling

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I've seen a few games in the jam that used a similar puzzle mechanic, but this one certainly has some of the most appealing graphics. (At least one I played was 2D, which made it a lot harder to see what was happening). The levels in this game are a little simplistic, and the falling blocks really only work to make the puzzles easier, as it only limits what the player can do. It's very neat, but it left me wishing there was more done with the idea. It was still good, just feeling a little light on the brain-teasing puzzles.

Submitted(+1)

I've seen some games with a similar concept on thin Jam but this was made really good in terms of presentation! Loved the graphics and effects.

Submitted(+1)

I loved the overall look and feel of this! The controls worked pretty well for me, no real issues there. I found some of the early puzzles a bit too easy, as I didn’t even really need to think through the geometry of the movement, and instead just followed the “path” and managed to get the right side anyway.

Great work overall! :D

Submitted(+1)

The design of some of the levels in this game was pretty cool! While I think the idea that you approached is not the most original, the usage of different tiles, such as falling and turning ones definitely allowed the game to get more fun!
I do have to agree with the comment below, falling off the map was a common and annoying thing for me. On the other hand, however, it just made me extra cautious about the steps I should be taking next.
Great job on the game!

Submitted(+1)

Good game, but I had issues with the controls, as I’m not playing on a qwerty keyboard, I kept falling off the levels which was very frustrating. Good job on assembling the puzzles and on the graphics which are very slick!

Submitted(+1)

The visuals look amazing and complete. The levels are really well put together. I love everything about this game. Really Great Job!

Submitted(+1)

It is always wonderful to see games which have the same archetype as my team's. I love to see the difference in mechanics, and style. The way mechanics were combined and the levels were laid out was wonderful. Truly a spicy experience in the best sense. 

Submitted(+2)

Your game has a really simplistic yet beautiful style to it! Loved every second of it. The level designs are very nice, introducing each mechanics along the way, starting from first interaction, to introducing what you can do with them, then ultimately combining different mechanics together to create an entirely new challenge for the player to calculate. I really liked how you used your falling platforms, idk if it was 100% intentional, but it helped limiting the brute-forcing aspect of this type of dice rolling puzzle game. Instead, the player has to stop in certain parts of the puzzle instead of rushing ahead mindlessly - they actually have to do some calculations with which dice face they want to be on top before stepping onto the falling platform - a one way ticket to the other side of the puzzle.

You should be proud of your game - simple yet delicately designed mechanics!

Submitted(+1)

Yooooo! I love the visual style, like straight up probably my #1 pick for the style haha. Simple and beautiful! There were a few games with the similar mechanic of rotating your dice the right way, but it's awesome seeing how everyone throws their own spin on it. For some of them I was just trying to brute force some of the puzzles, but the falling tiles is a clever way to force the player to actually think ahead

Submitted

Have seen a lot of these puzzlers in the jam but this one is really good! Super polished, great work!

Submitted(+1)

The polish is nearly perfect, it's just missing the transition part between level, everything else is perfect.

The idea is not so creative, but one more time, the game feels different than the others because you added your own twist. So it's not just like the other game, it has an atmosphere feeling/a different to see the puzzles. The base idea is not the only thing to take into account in the creative part imo.

It could have been really nice that the doors serv as checkpoints, but checkpoints are sometimes hard to make in a jam haha.

The puzzles weren't too hard for my brain, so thanks and well done :D.

Submitted(+1)

An interesting twist in the gameplay on the rolling dice puizzle games that are popping up a .,lot, this is the first game I've seen to ninclude falling platforms as well as rotrating platforms.  Though it would be interesting to have sliding platforms or something similar.  Though, nto needed.

One thing I will say though is the puzzle design is a little weird. m In that after the first bit of every puzzle, or at least most.  It felt like it as mostly just a straight walk to the finish.  Not sure if that was just me.  But the first one took a decent amount of time and then the second kinda just felt like victory lap on a lot of them.

Which to be fair, isn't terrible, it just sort of makes it feel a little dragged out in terms of playing multiple levels since you're having to walk to the end still.  That and it ends up making the level feel a little easier than I think it really was, since it ends of so simple lot of the time.

Besides that though it was an interesting setup ingame, I feel like a bit more of ingame tutorials and such would be helpful, but most of the mechanics were relatively self explanator.  Especially when seeing a small snippet of the video on the page,  which showed a few of them off.

Submitted(+1)

Simple puzzle game, bit of a difficulty balance issue with level 1. Well executed aesthetics and other level designs though!

Submitted(+1)

This game is so nice and great ... 
We had the same idea, but your game is way better than mine!

Great job! 5/5/5 from me!

Submitted(+1)

Great puzzle game! Level 1 has a slight issue, but once your past that the game really opens up and is super enjoyable! Keep up the good work, hope to see more development on it in the future! 

Submitted(+1)

Yes I did enjoy it
putting this screenshot in your description will 100% quadruple your reviews

Submitted(+1)

A concept that I have seen before, but this one is very well executed. The music is nice, the sound effects are fitting, and the minimalist artstyle works for me.

Developer

Thank you! Glad you enjoyed it :D