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Your game has a really simplistic yet beautiful style to it! Loved every second of it. The level designs are very nice, introducing each mechanics along the way, starting from first interaction, to introducing what you can do with them, then ultimately combining different mechanics together to create an entirely new challenge for the player to calculate. I really liked how you used your falling platforms, idk if it was 100% intentional, but it helped limiting the brute-forcing aspect of this type of dice rolling puzzle game. Instead, the player has to stop in certain parts of the puzzle instead of rushing ahead mindlessly - they actually have to do some calculations with which dice face they want to be on top before stepping onto the falling platform - a one way ticket to the other side of the puzzle.

You should be proud of your game - simple yet delicately designed mechanics!