Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

soyeahimjames

95
Posts
3
Followers
18
Following
A member registered Nov 01, 2017 · View creator page →

Creator of

Recent community posts

Well presented straightforward puzzle. I like that you opted to use a D12 as that added a nice movement pattern. Personally, I didn't really see the need for the random face, there weren't really any scenarios where I couldn't get the face that I required.

There are a few similar games to this one in the jam, but it's a nice twist to have the top face need to be bigger than and not just match. My biggest issue was that the dice were irregular, which made the movement a little more complicated (to clarify this, opposite faces on a regular dice round would add up to 7)

This game looks beautiful! It sounds amazing! The gameplay is super fun! It's full of charming character, I really want to see more of this!

A truly unique game! A little work on the UI and a level selection menu would really boost this game further! I really enjoyed playing this one, good luck when you take it further!

A good imagining of the theme! The short gameplay loop really makes me just want to have one more go, every single time!

Overall a really nice game! The music was pleasant and really fit together nicely with the graphic style. Potentially a few things to look at: You can currently run faster diagonally, shooting requires you to tilt your body slightly, and the damage seems to tick up quite quickly as well.

This game is very tricky! It requires a large amount of memory - I would suggest having smaller levels to start with, to hook the player and ease them into it. Over time the levels can get bigger and more challenging!

A fun idea, there are a few nasty gotcha's. Falling through the floor seems to be one of them which detracted from the user experience a little bit. I liked the descriptions of the items. I hope you keep up the good work, and have learnt from developing this nice little game :)

A adore the character the design! There were a couple of slow moments when the lag built up. The camera movement was a nice touch, although would benefit from just a few minor tweaks to get the snapping to feel more comfortable.

I like the novel take on the tower defence style game. Adapting the units on the fly is pretty fun. I think it would benefit from the units indicating what level they were somehow - but asides from that I really liked the style and music! Keep up the good work!

I really liked the well-performed voice-over instructions - it meant I didn't need to keep checking the game page. I also really liked that it did something really different with the theme!

Nice work! Really interesting ideas, very unique. It did take a little while for me to fully understand it, but once i'd worked it out (with a little bit of help) it was good fun and pleasant game!

The art work is really nice! Really liked the dice roll at the start to modify the character. The attacks in the main part of the game felt just a little bit passive

This is awesome! I really hope it gets expanded on, as I'd love to continue playing it further!

Really nice job here! It's quick and just the right length that I'll always have time for just one more go, to try and beat my personal best. I really like it, good job!

I really like the idea! It's a good interpretation of the theme, and makes it very unique! The physics of the objects is really fun to play with. Nice work!

The jumping is a little tricky to get used to, it feels quite weighty - so you kind of snap fall rather than it being smooth. The first level might have been the hardest, but the later levels progress at an even pace. Well done overall, keep up the good work :)

The controls feel great, the design of the environment and the characters are great, and the gameplay is great! This is a really nice game, it managed to fit in a lot of polish (things like the bottles leaking, and the nice whistle at the very end). Fantastic job all around! 

A really love the hand-drawn artwork! The music was fantastic. I loved the view from the end of my long drive. I think overall the atmosphere really captured the moment! 

A fun combat system, the baseline for something really awesome! A little bit of progression in terms of player moves being unlocked would really help with getting to grasps with the large amount of moves available and really make the player feel rewarded as they unlock cool and powerful new moves.

I found it a little difficult to understand which units to assign the dice to. It wasn't really clear which unit was which to me - maybe if selecting the unit on the top snapped the camera that might have helped. I feel like there is a creative game here, but I struggled with the UI.

Well this is chaotic! Turns out I'm a terrible keeper! The difficulty quickly ramps up, and moving between goals after a rotation normally meant I scored more than I saved! Very nice concept though, enjoyed it overall!

What a lovely combination of bar top games, like pool, shuffle board etc. Really unique entry into the jam, and I'd love to see it taken further!

The art and music were stellar, really enjoyed the one life for both me and the enemies. Keep up the good work!

What sets this one apart from the other rolling puzzles games, is the top face gives a special ability which adds a good level of variety to the puzzles

This game provides a moment of reflection. It's a sombre experience, that gives you a chance to relax, contemplate and think. I really enjoyed it :)

This is so relaxing! The perfect game to chill out to after a long day! 

This is really fun to play. I hope you continue working on it further!

Its fantastic to see a tactics style game making its way into the jam! The art style is lovely, and the music fits really well. The game itself is really well thought out - wish I had a coop buddy to play against!

Brain training/quick thinking puzzle. Really fun!

The illustrations are beautiful! The game will benefit significantly from a tutorial, but it's quite fast to pick up once you've worked it out! 

Combining tetris with the dice is a fabulous idea. The music is really relaxing, I can certainly see myself playing more of this one!

The unique controls really make for an interesting challenge. Not only am I interested in collecting all of the coins, but I really want to make an attempt and complete the level as fast as I can! 

Exceptionally well polished! The leaderboard definitely calls me to keep coming back later! 

Fun little game! The difficulty really ramps up on the final level, good luck to those who wish to beat it!

Nice platformer, some slight annoyance with hit boxes not letting me clear the platform. The eerie tone is really nice, I love the irregular moment enemies and the spooky noises they make as they approach!

Really unique game, haven't seen anything else like this in the jam so far! It was way more active than your standard tower defence, which I really enjoyed. The art and music were also really good! Keep up the good work!

I thought I'd come across every variation of rolling dice onto a number - but then I came across trying to roll the dice onto the wall, and found it to be a very welcome twist on the format. The art style provides a very relaxed experience. The camera view allowing the player to see 3 sides of the dice, and therefore know all 6 sides of the dice, is something a lot of people seem to overlook, and I think it works really well!

That's a really valid point - I'll be sure to add a line into the tutorial about 1s not being able to be cleared! 

The Yellow Dice was really just to illustrate the current connection, showing its an invalid connection I suppose is a side effect of that. 

I'm glad you liked the three star system, I hope it gave a great deal of satisfaction when you finally rolled the three star! 

A little tip that might help any future attempts: if you can see three sides of the Dice, you know all the others. Opposites sides of the D6 always add up to 7 :) 

Thanks for checking the game out! 

Ahh, that's really frustrating- I've not been able to reproduce the bug consistently yet, I'll hopefully find the issue and be able to patch it post jam!