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Spectral Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4246 | 2.222 | 3.143 |
Overall | #5038 | 1.818 | 2.571 |
Enjoyment | #5176 | 1.616 | 2.286 |
Presentation | #5402 | 1.616 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I have dice as player controlled stuff
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This game is very tricky! It requires a large amount of memory - I would suggest having smaller levels to start with, to hook the player and ease them into it. Over time the levels can get bigger and more challenging!
Thank you for the suggestions :) Hope it was not too overwhelming!
This game is hard! I don't want to speak for most people but keeping 6 different levels in my head at all times is tough. That being said I like the idea of having multiple levels within one level. I think having some sort of indicator on the screen to indicate if you are about to lock yourself into a wall might be good to make it easier for the player to not just instantly die. The colors made my eyes bleed.
Thank you for your feedback! Indeed the idea and requires simplifying and tweaks, didn't have time to work it through during the jam.
I am sorry for your eyes :(