I'm not really good at mental calculus, but this can be a good way to spend time.
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Roll Sum Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #274 | 3.788 | 3.788 |
Overall | #488 | 3.707 | 3.707 |
Creativity | #651 | 3.697 | 3.697 |
Presentation | #1017 | 3.636 | 3.636 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a dice based game with a lot of randomness involved.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is great. Super easy to understand but difficult to do. It feels really good to find a match. But sometimes it's just super difficult to find a path that works. It's great. Great Job!
I really liked this game, I think this could also be a great phone game! Music was enjoyable too
Solid entry! I really liked the overall western mood, and the theme of randomness with dice is very well respected. I had a little hard time to understand that I had to drag with the right click button instead of the left, but overall very nice experience!
Nice! I liked the sound effects and the quick thinking I had to do. As soon as I understood it I could start planning my paths but I admit I got pretty lost when there were bigger numbers and so many dice! Great job though, I got 16 points :)
Had a lot of fun with this one! It got really challenging, but that was part of the fun. Great submission!! :D
Realy fun little game! the timer is a little bit stressful but that is his job xd, got a score of 11. Waiting for you to play my game <3
So I only got 9 :P I like this concept but really wish I could undo by moving backwards as many times I moved too fast because of the sense of urgency it had and ended up overshooting and getting the wrong value. I also find it hard to read the numbers when anxiety kicked in...probably part of the design :D However, I know it is all an illusion as there has to be an answer available to all the problems...right?....right? I think I've gone mad! :D lol
Short, simple, fun! Once things get hectic, though, the pips were hard to group together on their dice, since the pips are the same distance apart when they're on the same die and when they're on different dice.
I suck at quick head math, that's why i decided to become a programmer, so the computer will do the math for me. Your game is great practice for quick thinking and basic math. Fun game, should be used in school!
This was a really fun and addicting experience! I think you should be able to "unselect" dice if you draw back over them, but other than that it was a very simple and easy to learn game that left me wanting to play again. Great job!
Really cool game! It was easy to learn and got me invested in gameplay right away.
Great game to just pick up and power jam through it as much as you can. I also thought you had a good amount of "juice" with the sound design.
I do wish there was a way to deselect dice though given a few times I made a mistake when trying to draw the pattern in.
All around a really great submission!
Pretty fun quick game! Mechanics are extremely simple but executions pretty good + the increasing difficulty is nicely implemented. The sound effects seem a bit too loud compared to the music to the point where I can barely hear the BGM and you could probably add an even easier part of the game that's just 2x2 to introduce people to the mechanics rather than having a separate tutorial that nobody will click on
Got to 27, it's getting really hard to navigate on a 7x7 board, but I love it! Simple and effective. Do you procedurally generate the board every turn? The visuals and the music are also great!
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