You can click the trains to begin drawing a route. Click them again to confirm the route once you’ve made your loop. You’ll need to click a few times in between to make sure the route is just as you wanted.
Tyrant
Creator of
Recent community posts
This was an incredible entry. You guys managed to make so much in timeframe given! I was not able to make my rent haha but I still very much enjoyed the 5 days I spent on commissions. The sound design was also well done. Really felt like I was there. My only complaints are that it can be really hard to select exactly what you want (although I suppose that's part of the challenge) and that there isn't any undoing besides full reset. Other than those nitpicks, incredible entry, guys. I hope to see you in the top 100 :)
I wasn't really sure what my goal was, but the narrative elements were well done. I quite enjoyed reading about Flynn's different adventures each night after summoning :)
Also, after I maxed out my stats I tried advancing without selecting anything, but I ended up getting soft-locked. Just thought you should know about that bug.
Honestly, this is one of the best games I've seen in this jam so far. Very clever design. I nearly burst out laughing when it asked me to make "the height of your second build". Only complain I have would be something to use the money I made for, or at least some sort of cumulative scoring. All in all, awesome job here.
Haha yeah, I definitely agree that some of the levels have too harsh or lenient requirements. It's a really tough balance to strike, especially with our less-than-ideal implementation. If we were to do it again I'd definitely change how the "picture-perfectness" of the scene is computed. Glad you enjoyed regardless.
This was great! I actually really enjoyed this sort of stealth experience. And the diamonds were intelligently placed so you had to get them in a specific order or at a specific time to not get caught. Only thing I would've liked would be more indication on where the pirates can see, because I'd sometimes get caught without thinking I would!
I survived for 27 days! I really wish there would be a quicker ramp-up, or some form more of gameplay like maybe you had to close the curtains during the day, or squash the bugs. But either way, presentation is incredible and I loved that it kept adding more things to entertain me with. Only critique was the gameplay.
I'm not sure if there was a time limit or anything, but regardless I had fun playing and seeing how many I could collect! I got around 1200 before I started to slow down. Love how you incorporated the theme. Only thing would be to zoom out the camera, so I could see what's going on around me since I found that I basically spent the entire time looking at the top camera. Other than that, great job!
Really fun, and neat idea! Only complaint was I found if I played as the ranger the AI would just do all of the work and basically let me do nothing the whole time, could go on forever pretty much. Either way, this game was really fun and it was interesting to go back and try out different characters to see how it would affect my playstyle.
Originally the idea was that certain buildings would cost more energy depending on how powerful they were, so you'd have to build up energy to place the better ones. The issue with this is that without any choice of which building you place, you just get generators whenever your energy is low.
Right now it basically just adds extra delay between placing better towers.