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A jam submission

The DownloadView game page

Help an AI escape the network in this tower defense game made for the Wowie Jam 4.0!
Submitted by Tyrant, DariDevTM — 1 hour, 31 minutes before the deadline
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The Download's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#234.5004.500
Sound#613.7673.767
WOWIE!#1243.6003.600
Fun#1633.5673.567
Creativity#3013.4673.467
On Topic#3023.4673.467
Simplicity#4753.4003.400

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Created by Tyrant during the jam

Credits
Tyrant and DariTM

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Rather easy. I just placed 2 overlapping shields and crammed everything inside, and just sat back and watched. Lovely gameplay and balance!

Developer

Thanks for playing! Glad you enjoyed the easier side of the gameplay :)

Submitted(+1)

Great visuals, fun gameplay, and interesting tower variety. I managed to get to about 90% before all my towers were destroyed. The only suggestion I can think of is to make it so instead of only having 1 option for your next tower, have a skip button, so you don't only get towers you don't need/want. Other than that, great game!

Developer(+1)

Thanks for the feedback! The skip button was going to be a feature, but got cut as I felt it would devalue the AI as a part of the tower selection process. Looking back I can definitely agree that a skip button would help the gameplay a ton. 

Submitted(+1)

Very annoying. At the end the game spams ennemies and you can't destroy or skip towers so if a generator destroyed and you have an expensive tower you are basically screwed.

Developer

I’m sorry that happened, we might work on a fix for these annoying edge cases after the jam has ended. I hope you were still able to enjoy the game despite all of this.

Submitted(+1)

Very cool game! The art is really nice, and the music is very nice as well.

As some others said, it was kinda confusing having the countdown in the same place as the tower cost.

Also it would be nice to see what towers do when you get them by hovering on them or something, although there is the gallery in the tutorial.

I almost made it, I got to like 95% but then I got destroyed T_T

Super fun! Great job :)

Developer(+1)

If you click on a tower you can see it's range, might add that to the controls section. Other than that, I'd like some sort of selection info, but couldn't find a good spot to put it. In fact, the way that it shows the healthbar and range upon selection also works for text, so it would be pretty simple to add that if you'd want me to. Anyway, thanks for the feedback, and thanks for playing!

Submitted(+1)

A near perfect game, 10/10 for wowie

Only criticism I have is that the cooldown and the cost are in the same position, which was really confusing

Developer

Woah! A perfect 10/10? I wouldn't go that far, but thank you so much! The reason for the cooldown and the cost in the same position is that we tried to keep the UI minimalistic, so when cost isn't being used I swapped it out for the timer. I might rework that since we've been getting a few other comments about it being confusing as well, so thank you for the feedback :)

Submitted(+1)

The game is polished really well, i really like the glow effect. The music and SFX is pretty nice. There is feedback when you kill an enemy which is nice.  I like the vast variety of monsters and tower defenses in the game. The game fits with the theme pretty well and i had fun playing.

Overall, great game!

Developer(+1)

Thanks for much for playing! We tried to spend a good bit of time polishing and I found we were actually missing a few things, but I guess it's not too bad considering how much you're all enjoying it!

Submitted(+2)

Loved the concept and the execution is perfect!

Great job!

Submitted(+2)

Mad impressive how you managed to make this in such a short time

Developer(+1)

thanks for the compliment.

we managed the tasks and time very well and if we didnt know the answer to a problem or so we just solved it later when we had the time to do so.

Submitted(+2)

Very cool and fun gameplay, although there is quite a lot to comprehend at first.

Funnily enough we also made a tower defense game; would like to hear your thoughts on it! :P

Developer

Glad you liked it! I'll check it out your game!

Submitted(+1)

Super polished visually and audio wise. The store page looks nice and the intro animation was a nice addition. Great job.

Developer

Thanks!

Submitted(+1)

Yay i did it! :D it's not really easy, but after a couple of tries you start to realize what's the best strategy. The game is really well polished and it's fun to play, when you lose you know you can do better and want to try again. Really well done!

Developer

Thanks so much! We really struggled to get the balancing right, so it's good to hear some people are enjoying it!

Submitted(+1)

Fun tower defence game! The art is really nice. It reminds me of the game Oneshot.

Developer

I guess with the gloomy lighting it does sort of look like Oneshot now that you mention it. Thanks for playing!

Submitted(+2)

Dude that's actually very good, i had a blast playing it!! btw i Downloaded 98.9% and died so i gave up :)

Developer(+1)

Wow, so close! Thanks for playing and glad you enjoyed it :)

Submitted(+2)

lovely tower defence. nice variety in towers, cool art and sound design, i also really like the lighting. but imo the game is too simple and unfortunately doesn’t require much thinking

Developer(+1)

thanks for the feedback, we expected to get a comment like this.

we made the difficulty fit so everyone is able to win the game.

Submitted

I love the art and the tower defence gameplay was fun. Good work!

Developer

Im happy, you had fun playing it. (:

Submitted(+1)

Before I was going to play it, I was thinking as to how did you incorporated the theme on the gameplay (other than the story and graphics-AI themed). Only after the game I understood where... Never thought about it and it was so much fun!

Developer

Thank you so much for the feedback.

Im glad you had fun playing it.

Submitted(+1)

I think you nailed it honestly. The AI was probably smarter than me too, giving me landmines when I was getting overrunned. Altho I did get like 6 shields active at the same time so there is something up there.

Developer

thanks for playing our game and giving us feedback about it. (:

did you manage to finish the download?

Submitted

oh, yeyeye, took me three tires before I figured out the strats. On my first two attempts I naturally gravitated towards the back intending to build my defences outwards but due to how the resource and cooldowns worked there was really no way to gain ground if you dont start with all your minerals already protected.

Submitted(+1)

I liked the art style great job!

Submitted(+2)

Great visuals, very interesting concept and really cool background music!

Developer(+1)

Thanks for playing! Did you manage to complete the game?

Submitted(+1)

No, im too bad lol

Developer

How far did you get?

Submitted(+2)

Cute little game!

In a jam full of "telling an Ai what to do", a tower defense game was a very nice change of pace. 

The visuals were very nice, every sprite looked well made, although I feel some of the arts clashed a bit in theming. The text could also be improved to all be the same uniform size, since reading it was a bit tough. 

I didn't fully understand how the energy tower worked, was it giving me energy at the end of each countdown? I was able to afford each tower every time, so I don't know what benefit it gave me. 

The idea of not being able to choose what tower you are going to place is interesting for a Tower Defense game. Which can bring more hectic strategies into the game, thinking like the PvZ conveyor levels. Although maybe there is also some room to influencing what tower you are going to get by doing different things. 

The balance seemed a bit off, around the ~20% mark I was hit with a big wave which I thought was going to kill me, but I did survive. And then the rest of the download was easy, until 90% where I was absolutely bombarded and lost. But I guess that's Tower Defense games for ya.

Nice job!

Developer

Thanks for the honest feedback! I did find balancing a little off but we decided not to mess with it too much since we were nearing the deadline. As for the power towers, they give 20 energy when you place them.

Viewing comments 21 to 2 of 21 · Next page · Last page