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Catch and Release's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2446 | 3.261 | 3.261 |
Overall | #2961 | 2.928 | 2.928 |
Enjoyment | #3097 | 2.652 | 2.652 |
Presentation | #3106 | 2.870 | 2.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game makes it seem like you are the fisher but in reality you are playing as the fish. Thus the roles of a classic fishing game are reversed.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing presentation! I loved the visuals and sounds! Only thing is I'm not quite sure where the challenge comes from, if I just stay far away and keep running to make the anglers angry I usually make out just fine without any issue.
Love the graphics! The visuals are so pleasing, and the concept is fun too!
Very cute art style
the graphics are beautiful
Cool Idea! I feel if you made it so the player was rewarded for "teasing" the fisher (resisting when close or something") it could have a bit more tension; nice regardless!
Good idea, wish it felt a bit more tense with harder and more engaging gameplay. Maybe have multiple fishers at a time and make it almost a bullet hell to give it a more frantic feel like you are escaping fishermen. Good presentation. Good job on your submission!
Fun! I like the aesthetic and colors - easy on the eyes
Fun game! I like the art for the environment around the pond- nice touch
An interesting take on the usual fishing minigame :)
I really enjoyed this game. The trick is to use the space bar and left mouse button at the same time to get away from the fisherman. I though the "Fisher Anger" meter was a nice touch.
It's probably a good game but I don't understand it and I suck
I can't play :(