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RabbitDev

397
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A member registered Jul 21, 2021 · View creator page →

Creator of

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I am glad you enjoyed it :).

Thank you so much :)!

Thank you so much for this comprehensive feedback. I've noticed a few players complaining about the movement speed, so if I decide to update the game, I will focus on that problem. As you mentioned, some information is less engaging, I agree - but also as a game developer: [more info] = [broader audience] = [something for everyone]. As for the "juice", I am not entirely sure what "juice" to add. I am open to suggestions. What do you think could make the game even better? Perhaps some sort of interactivity with the environment?

I will see if I continue working on this game, I will see... Thank you once again.

Extremely short game. Nice visuals (and it's 3D and made in 3 hours!). Nothing else much to say.

I couldn't find a way to perform any of the many actions presented at the top. The art is nice! The world is quite big. I walked to the end and couldn't move anymore, so I guess I stopped the world from ending :D! It has a great premise for a puzzle/strategy game. Good luck if you keep working on it.

The slow movement and lack of running mechanic are artistic choices. However, I get it, it's quite annoying for some. Thank you for playing :)!

It's great that you find the egg collection interesting. If you walked back and forth, I can see how the walking speed could have been an issue (and yes, diagonal movement is faster, but it doesn't really matter). Thank you for your feedback and comment. As for the eggs: Not everything should be known and not everything should be found.

I am really glad you enjoyed the game!

Thank you so much for such a positive comment :)! It genuinely means a lot.

Thank you for playing. Good that I didn't put you off walking simulators :D. I am really glad you enjoyed the game!

Nice pixel art, nice music. The gameplay is basic and fine. If there was a score counter, it would add a lot - I would make that the priority if you decide to update the game in the future.

This is one of the best games I have played so far. The music and sound effects are on point. The exploring feels good. I would suggest making the map darker. The story was interesting, but at least in my opinion, from the very start, I knew how it would end. And after 1 or 2 clues it was very clear. And just one small issue: At the beginning it was said there were no suspects. But later, a clue suggests otherwise.

Basic concept that is well executed. I thought it's endless but then I got to the moon and started just chilling:


Nice.

--- TRANSLATED ---

Concept de base bien exécuté. Je pensais que c'était infini, mais ensuite j'ai atteint la lune et j'ai commencé à me détendre:


Sympa.

I got to 120 seconds. The wiggly enemy is an interesting choice - I like it. Good arcade game.

Quite funny story. Why did I end up in jail and died when I did nothing wrong though (>.<) :D. The music is nice. The character is somewhat a worrier and the choices are like: "Give up my will" and "Continue tiredly". Fine game, made me giggle a little.

Oh and an advice: Turn off the itch.io fullscreen toggle. As you have two toggles and the one that works (better) is the Unity's one.

You got the basic concept done in 3 hours, good job! I like your problem solving. From what I understand, the black "mentos" actually destroy the bridges -> that way you don't have to care about triggers, timing etc. Also... there are minimaps ^.^ !

Thank you so much! The game is entirely made from small, simple scripts. [player camera raycast -> destroy egg on click] and [count all objects with a certain tag and update UI text]. Then you just have to place the objects around with the correct tag and a collider. The most difficult part was actually the writing.

I got the blue screen of death and my PC shut down.

I do not think the game contains a virus, but I can't be sure. Please check everyone accordingly.

My hardware is more than capable of handling this type of graphic-intensive game.

I don't entirely blame the game developers for this issue. It may have been just Unreal Engine not handling my PC's drivers well. Nonetheless, this is not an excuse for such behaviour.

On a positive note:

The game looks good from the screenshots & it seems like a fun rage quit game.

PS: I like your description of the gameplay mechanic :D.

It's all fun and games until I saw the dead pig on the right in the background :D. I got score over 100.000.000 and then "game over" showed up -> a bug? Visuals and gameplay are okay. It's quite funny game, considering the happy music with the story.

The movement is very well made - it doesn't seem too hard or too easy. Nice particles. I love the spinning :D (genuinely).

Thank you so much for playing :)!

Funny running animation :D.

Interesting short experience with nice pixelart. I like the conversations between the scenes. I noticed the rotation of the Grim Reaper's head ;).

I got to the snake! (Let's ignore the fact that I can't get out :D.) I like how the game fits the theme. The maze was okay. The cacti added a nice touch. Overall, cool for two hours!

Nice ;). Thanks for playing.

Thank you for the feedback. I am glad you enjoyed it :).

Thank you so much for such a positive comment :)! It means a lot.

Thanks for pointing that out and thanks for playing :)!

Thank you very much 🐇!

I got to the end of the second level and the portal didn't work, so I guess that was the end. Fine 3D platform with a cute lo-fi anime vibe. Many things can be improved, although I think you know that.

Very well made game, nice platformer. I like the hidden elements - for example how you can "cheat" by going outside of the level. It's well crafted, maybe sometimes a bit too hard without checkpoints.

Very fun game the concept and presentation are both very great. Sometimes it can even be nerve-racking watching those two rabbits I fed 22 carrots each to dodge those eagles. Good job! I may revisit this game and beat my score.

Nice concept that was well executed. Cool background nature sounds :D.

I came here for Minecraft, however I ended up playing 2D version of Portal 3. It was short and fun game, nice music!

Great game! The story was interesting and the difficulty was quite balanced. Not too short and not too long with nice sound effects and particles (at least in the first level). I did experience a few bugs but they don't really matter.

Thanks. Yeah, it was hard to choose the rotation speed since it affects the difficulty. I agree the sprite looks a bit off, and I did plan to add more upgrades, but like almost everyone here, I just didn't have time for it. The radar idea is great if balanced right! I didn't go for 3D with the theme and limitation, as it would have made development more challenging. Thanks so much for playing and for your thoughtful feedback!

You are! Thank you for playing!

I didn't have enough time to name the "ranks", you are 𝘧 𝘢 𝘣 𝘶 𝘭 𝘰 𝘶 𝘴 :)! Thanks for playing.

Thank you for playing! If you’re referring to the moment when the fly appears, there are no animals present to help you learn the game. However, if the game loads (and the music changes) but still no animals appear, that would be a bug.