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Dice Catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #9 | 4.489 | 4.489 |
Creativity | #14 | 4.497 | 4.497 |
Enjoyment | #15 | 4.388 | 4.388 |
Presentation | #47 | 4.582 | 4.582 |
Ranked from 467 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice for many purposes: get them off the deadly stunzone, change their faces to match what you need.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Sometimes... You play a jam game and you're like... Wow... Just Wow !
If I could change one thing, I'd add a dice side for healing. So dices would be foe/sword/shield/heart.
Apart from that, I have nothing to add. It was truly fantastic. Beyond anything I expected.
Hat off to you !
Not much more to say than what others are, this was truly phenomenal. Great art style and overall presentation, I love the dark-on-dark palette. The game mechanics are truly original, not having seen anything even close to this and it's a ton of fun. Incredible job!
Absolutely amazing.
Amazing game, as always when it's made by Kultisti :)
The idea is super original, I've seen nothing like it
And the execution is superb
Oh my this was amazing!! Hard to believe this was a game jam game. Definitely could see this being in Mark's top 20.
If this was expanded with a full story and even more mechanics I could see this being a very successful indie hit that people would love to buy. Well done!!!
Great game! I enjoy this game, Impressive game in such a short time. Great job!
Feel free to check my game if you want to challange your brain muscle!
Simple yet very effective, a randomized system turned strategic. It was very fun and exciting experience, the polish of the game was very impressive, I was pleasantly surprised !
Fantastic game! Very polished and clever concept! I could see this fleshed out into a full game that's a ton of fun to play. My only major criticism might be that sometimes the dice can get caught in a movement pattern that leaves them in the stun zone for a while and it drains the timer as you're waiting to be able to collect it. Maybe consider putting in an ability to "shake" the game board to add some more random velocity to the dice? Either way, fantastic work!
Wow! This game was amazing!!! The presentation is both amazing and smart for the jam, the theme is enthralling, the game mechanic is super smart and exhilarating, as it keeps you on your feet and requires a lot of quick thinking, encouraged by the timer, and I had a blast playing it. More than once in fact! Great work!!!
Well, this is undoubtedly the best game I played so far out of the entire jam. It deserves the recognition.
Maybe the stun zones are too annoying with the pixel perfection but the way you use it is just super creative.
Highly polished game!
Really high quality and polished game!
we had the same idea but we didn't interpret it in the same way, I really like your ideas, very inspiring, I think experience speaks for itself, good job :p
I actually came back to play it again... Amazing work!
That's usually pretty hard to get me to do :D
Amazing game! Great presentation and polish! Everything feels nice and tactile. And the gameplay is unique and fun too! Awesome job overall!
Just brilliant, love it
This should be a full game.
Absolutely excellent idea the mechanics are really polished, and the gameplay really took off for me when I realized you can choose the direction you roll the dice. A very very competent take on the theme that I think you should be really proud of.
I'm trying to think of a critique but honestly it works great just as it is.
Deceptively difficult but a lot of fun. Took me two tries to get through the regular mode as I ran out of time on the king the first time. Part of me felt occasionally frustrated at the stun zones blocking me from being able to collect my dice, especially when the timer started ticking down... But I think I was simply expected to be less careful about grabbing dice.
Overall a very solid game with some charming visuals, quality sfx and a really nice concept!
REALLY fun idea. Great work!