Damn this was such a good idea and so much fun! I actually probably spent more time playing this game than any other game so far in the jam. It was just such a satisfying combination of getting as far up as possible to then get bonuses that make it a lot easier the next time. Honestly, make this into a real game, especially if you want to go for the rage-bait platforming too hahah it was so good!
JeeroyLenkinz
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This was so simple and yet some of the most fun Ive had with any game from this jam! It was awesome! It's so fun and addicting and hectic as you get tons of popups. I thought ones like the compass and the drawings were super creative too. It was unfortunate when a popup would appear right on your mouse as youre clicking something else and therefore get the new one wrong though unfortunate. But still, amazing job!!
This was extremely creative! Huge props on this idea! I love the sound-based mechanic and the desire to get out with items you can sell and level up. I struggled with it a bit because even though I wouldnt take many items and I would leave quickly rather than waiting until the timer was low, I still couldnt outrun the dragon without dropping most of my items and therefore not getting much. I think this has such high potential though, amazing job!!
This was a lot of fun (although it may give me carpal tunnel hahah) really creative idea for switching between the two modes and managing all the waves. It felt like the theme wasnt super present because I think I was just maintaining the forest pretty well. But I had a lot of fun doing so. Nice job!
Wow the art for this is gorgeous! I love it so much! Especially the boss. I think doing a pinball game with bombs is such a creative idea. It definitely was a little laggy but not too bad, though I struggled with how to deal with the actual boss once he spawned. Super impressed though for your first time making a game. Congrats!
This was actually a lot of fun! The music was killer and once I got a bunch of upgrades and the difficulty increased it was really engaging. I would recommend spawning items sooner since I didnt get one for a very long time and in general they were really rare. But I loved the radioactive item that made them explode so I could create huge chain reactions of explosions. Awesome job!
Wow this was one of the most fun games Ive played from the jam so far. It took me a while to get a hang of it and I feel like I kept finishing levels in not quite the "intended" way but I kept wanting to run it back when I would fail. I love that you could just go again really quickly. Awesome that you created so many levels too. Great job!
I love this haha Such a fun, and meta take on the game jam theme. Man I found the changing wordle section hard somehow because you can only get it wrong like 3 times or something. It took me a little bit to figure out the username section too since it was using keyboard and not clicks. But this was awesome, great music pairing as well!
As someone who loves a precise platformer, and especially Celeste (which I saw as your influence), this was great! The movement and dashing felt very good. I do feel like the wall-cling/wall-jump was a bit tough to handle but I eventually figured out pressing into the wall vs. not let you do different jumps. I had a few bugs and some rooms spawned me into spikes or were very difficult to solve. But I really love the art, the music and the narrative off the start. Awesome job!
This was definitely one of my favourite games I've played so far. Incredibly well done! The art style I think is my favorite of all. The 3D environments with the 2D sticker art is so great. I always find it way too hard to make puzzle games in game jams because I dont have the brain for making good, engaging puzzles but man you knocked it out of the park!
Great job with this, especially doing it solo like you said! It took me a second to understand after reading the instructions because everything was Space until there were multiple tracks, wouldve been helpful to put the key on the left in the row. But still I had fun playing this. And man do I also know the pain of syncing up music precisely in game, we had to do the same in our game!
This was actually a ton of fun to play, great job! I love the perspective and the way the art pivots, I can see how others might find it a little motion sickening but I thought it was super cool. I like that you had to upgrade the enemies too. Though the fact that I couldnt do anything about the Triangle enemies stacking up on screen as I tried to dodge a crazy bullet hell just waiting for more enemies of the right type to spawn was tough. Great job though!
Wow this was awesome, the game totally deserves way more ratings! Looks super polished and you've got the whole vibe with the art and sfx! I wish the waves spawned a bit faster but maybe I shouldve just played a harder difficulty haha and the bomb was a lot harder to use effectively than the gun. But this was still awesome. Great job!











