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Sweep the Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1793 | 3.235 | 3.235 |
Overall | #2701 | 2.791 | 2.791 |
Enjoyment | #2936 | 2.510 | 2.510 |
Creativity | #3344 | 2.627 | 2.627 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We think the concept of the dice is betting on rate and being excited for it. So first, player can take down the dice with a certain chance to get the dice they drop and roll to get powerful random skills. Second, when at low health level, player can take down a random number of dice to recover from near death. Last, all monsters are cute dice with several types.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
The art is really nice and I like how you've used d6 for the minions and d20 for the beefier enemies, it makes it really easy to distinguish between them and their attacks.
Thanks for playing our game! I'm glad you like the way the enemies are designed!
This is a fun, action packed fighter game! Although it would of been better if the player speed was faster. Apart from that excellent game!
Thanks for your feedback! Really appreciate!
Loved the connection to the theme and art! Plays great
Thanks for playing our game!!
The game was looking very nice but the player moved like it was on ice...
Thanks for the feedback! We are even thinking that... maybe adding a icy arena map and giving the character skates and a long scarf will be good idea. Like, playing ice hockey while the ball is the dice XD But we'll fix the movement later after the jam.
Great game. Main character has the hair style like dude from Street Fighter — that's a plus! Haha. But for real, great style and concept. The game is hard even on easy mode, but still enjoyable. Good work.
Great game. Main character has the hair style like dude from Street Fighter — that's a plus! Haha. But for real, great style and concept. The game is hard even on easy mode, but still enjoyable. Good work.
Thanks for playing! Very interesting point! I didn't even think about Guile XD
We didn't leave much time for testing in the jam, but we'll balance 3 modes later. Just thinking that instead of taking 2-6 dice down to recover, maybe 1-2 dice will be better for the easy mode.
Thanks again!
The game is fun, a bit hard to control though... Its also way too easy to get swarmed... But its still a pretty good game
Thanks for your feedback! We'll balance the character movement later and we're thinking about limiting the maximum number of dice in the field. Hope this will keep the player from being swarmed.
Cute dice animations, althrough I found the game quite difficult to control.
Nice game!
Thanks for playing our game and for your feedback!
Only gripe is that moving is like sliding on ice, could be snappier. Otherwise very good, especially the art!
Thanks for playing and your feedback! And glad that you like the art! We'll work on fixing the movement after the jam.
Wow the art looks really great! I love the variety of enemies.
Thanks for playing our game! And glad that you love it!
Those dice are rutheless, feels fun to bash them, but the sliding of the characters is a bit hard to control. Interesting game, would be nice to see a D100 boss after you kill all, but I couldn't barely kill 3 small dice before I was killed by the D12s
Thanks for playing our game and for your feedback! Seems like the character control is a big problem, but we'll try fixing it!
And YES!! How could we forget the boss! That's definitely a great idea! We'll work on and add it in the near future.
Thanks again!
I really like this idea. Its just a bit unforgiving with how many hits the enemies can take and how easily you can get swarmed by them. I think with some balancing this is a great game:)
Thanks for your feedback! We'll work on balancing those enemies and update it after the jam!
This game is cool and I like the variance in effects the dice has on the game.
Thanks for playing our game! I'm glad that you like it!
I found the character controls to be quite slippery and aiming was a bit difficult. The "near-death" mechanic was great though and rewards you for being aggressive and engaging enemies. Good job!
Thanks for playing our game! We're really appreciate your feedback and will work on balancing the character movement.
You got it! That's exactly what we want to bring to the players with this mechanic. We even double the attack speed to encourage players to be more aggressive XD. Another point is, if lucky enough to roll a skill that deals instant damage at the last moment, you'll get revived and fully recovered.
Thanks again!
Very good game, love it,
Thanks for playing our game! I'm glad you like it!
very good game, but the character is not easy to control
Thanks for playing our game and your feedback! We applied force rather than set movement to the character. This might be the reason that it's hard to control the character. But we'll balance the parameters in movement scripts and update it later. Thanks again!
Idk if I'm well placed to say that but I prefer lerping or damping the velocity than using forces, because the velocity changes gradually, while being predictable for the player and more easily controllable for me.
Cool art style , loved the game and nice entry !!
Thanks a lot for playing our game! I'm glad that you like the art and the game!
Very good game
Thanks for playing our game!
I think there is a bug with the movement. It's very hard to move the character since he keeps gets momentum even when he stands still.
That's unfortunate, but the idea is pretty dope
Thanks a lot for your feedback! We'll check the movement scripts and input system and try fixing it. And I'm glad you like the idea!
I'm struggling quite a bit with bugs. The character model keeps leaving the bouncs of the planet. The art looks fantastic though but unfortunately I'm not able to interact with the gameplay.
I'm sorry our game brought you a bad experience, but really appreciate for your feedback! Actually, this bug also happened on co-developer's PC sometimes, but we hadn't figured out what caused it. We'll check it again and work on the bugs later! Thanks again!
No problem, thanks for the answer ! Really impressive work for the jam, shame it didnt run well on my pc , but these things happen in short jams