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CHENZODEVO

187
Posts
8
Followers
3
Following
A member registered May 30, 2020 · View creator page →

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This game is pretty unique, especially with its main way of attacking. Very cool idea to have the rat's tail pick up blocks and throw them at the boss. Maybe some boss music would help set the atmosphere but otherwise you did great!

I really like the retro visual style of this game and the cute music and sound effects. It was pretty satisfying to kill a boss after having some trouble with it as well. The controls do feel a little too limiting considering really percise movemnts are needed to avoid the attacks, so more movement could help make the controls feel a little better. Good stuff!

Love this concept, I had a friend play with me and we had a silly time. For co-op controls though, I would change the numpad controls for the warrior to something that works on smaller keyboards, since I'm a using a keyboard that doesn't have a numpad. Cool boss designs, nice music and sfx, good job!

This game was pretty cool, the controls felt pretty good and the sound effects were crisp. I also like the indicator for where your shooting, and if you're going to shoot towards a red surface, adds a good amount of fairness. Only complaint is that I felt that I could shoot my character at some angles when I felt like I should have been able to. Great Submission!

I don't think you can get a girl's number by showering them with bullets, but hey maybe I'm wrong. Silly little game, I enjoyed it.

This game has such a great concept attached to it. I really like the idea of exchanging the time the world has left with attacks that you can use to fight the demon lord and his lackeys. I also like how you are able to continue to fight depsite your time running out, it gives you a good sense of where you can improve on in your next run. That being said, the game is really difficult if you are trying to beat it within the time limit. Maybe a way to increase the time could make this game a little more fair (for example, adding enemies that drop watches our hourglasses upon their defeat). Also, the controls could definitely use some work, Maybe using WASD to change directions more freely and having a better way to aim attacks would help with fixing the control scheme (But there are definitely more ways to do this). I hope you found my feedback useful, and you should be proud of what you made :)

I like how complete and balanced this game feels. The start was a little confusing since there weren't really instructions but I was able to figure the mechanics out fully as it felt quite intuitive. This was a nice and causal experience with some cool music, sfx, juice, and satisfying boss fights (I especially love the moon as the final boss). Fantastic entry!

Super well polished and just a great and fun experience overall. The controls, enemy attacks, and upgrades all feel well balanced. The boss has some really cool attacks and I love his design as well. Very well done!

I really enjoyed playing your game, i was little confused at the start but I eventually was able to find out where to go. The bosses are really creative, and I especially like the boss you fight on the train; I liked having to manage how the train was effecting me while also trying to manage the bosses attacks. I died at the train boss, but I didn't see any death screen so I don't know if that was intended. Some music and sound effects would have added a nice touch. Overall, this is a cool entry and I hope you find my and others feedback useful for this and future projects.

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Very well done, the art and visuals are absolutely amazing and the use of music is sounds is great. Your take on the theme is pretty unique and I had a good amount of fun. The tutorial was cool but I didn't feel that it fully prepared me for the boss fights. Overall your submission is really strong and I could see this game turning into a bigger project.

"You want my password? You can have it! I left everything I gathered together in one place. Now you just have to find it!" - Gold D. Coder (game not done yet) ;)

Super satisfying with lots of juice and nice sound effects, good stuff!

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Oh you can only dash while in the air by pressing left shift.

This game has so much life to it. I love the visual style as well as the gameplay. Amazing stuff!

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The definition of a perfect jam game!


I like how you can choose between two play styles: Fast and dangerous, or slow and cautious. All I would say is that when facing down, the directions are reversed and It caught off gaurd first I played. Overall a great game!

This game was really cool, the difficulty curve is good and it's overall fun. 

I had so much fun with this, also made me hungry, think I'll go eat some bread now

Wow that bread is so cool

I could play this game for hours and not get bored of it. Overall it's really polished and I enjoy trying to beat my previous scores. Definitely a game I will come back to when I'm bored. Good Job!

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This game is fun and it's satisfying to squash all the guys walking along the screen. But I think it's a little too easy, I was able spam one side and not lose. Overall, visually appealing and fun.

This game is pretty cool.

Yeah I should've moved the reset button further from the main controls, would kind of suck to reset the level at the end lol.

This game is so clever. Beating a level feels really good. I got curious and accidentally pushed the reset out of the screen lol.

This game is a really cool take on the theme. I only wish I had more to play!

This game is super chill, I could probably just play this game mindlessly for a good bit and forget about the time. Good stuff!

Nice and polished. It was fun to try different patterns in different combinations and the game is balanced so that you're not more overpowered than you already are. Good Job!

Wow I'm really impressed with what you've done in just three hours. It's a fun and simple established gameplay loop. All I would say is that I would like the movement of the player to be a little more consistent. Good Job!

Thanks for playing! And yeah that's a good point. I should probably just have a loading screen every time you beat the level instead of every death.

 Oh man the cheeses... I had a friend play 30 minutes before the deadline and he found a bunch of them. Could only take out a couple out but also decided to leave in the mid-air box jumps because I thought  it was a cool cheese to discover. However, some cheeses I would perfer not to have in the game. Thanks for playing!

This game's art style is really unique! It's cool to build up an army of sea monsters to combat the enemies from the submarine. Overall, this is a cool and immersive deep sea game.

This puzzle game is pretty good. The puzzles had me thinking for a good bit and It was satisfying to see the book reach the wizard after creating a path. Good stuff!

This is a fun and simplistic game I could see myself playing mindlessly for a long time. Good Stuff!

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Loved the art direction and the narrative behind the game. The actual Rythm gameplay just needs a little more work. Aside from that, this game is charming and cool with a nice soundtrack.

Cool Idea and nice visuals. It's very satisfying to destroy enemy ships, whether that be shooting or ramming into them. I just think it needs some tweaks for the movement of the ship (Quicker change in direction, faster acceleration, and a maximum speed are some examples of things you can tweak). 

Lol, it was unforeseen that people would just impulsively press the reset button upon seeing it in the tutorial. Everyone I've seen play the game has done it. Probably something I should fix, but at the same time it's really funny.

Thanks so much for playing and OF COURSE I will play your game.

Pretty cool game. I love how you took the theme literally and reversed the roll of the tire whenever you hit the wall.  Despite the game being really fast, I was still able to process what was going on in the level which is good. I did feel that the jump should have some forgiveness time ( A couple frames after I fall off the ground), and the UI was a little too jittery. Overall, your game is fun and just needs some minor tweaks.

Very cool idea with pretty nice gameplay. Visually it's a little rough around the edges but the core concept is what really makes this game fun. Great Job!