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CHENZODEVO

243
Posts
12
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5
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A member registered May 30, 2020 · View creator page →

Creator of

Recent community posts

I love the movement for this game. That combined with being able to throw presents just makes it feel like a great experience overall. Wish I had more incentive to play better like an end condition or something. Good entry!

Love the gameplay, sfx, and music here. I was hooked for a while and felt obligated to make it on the scoreboard lol. Only thing I would say is that the clouds can be rough sometimes along with grabbing trees. Random generation is pretty difficult to fine tune in such a short amount of time, yet you still did a good job. Great game!

I love this goblin this game is great. A lot like Alto which is good because I think that genre and gameplay style fits the theme super well. The art is amazing and the music+sfx is also really good. I really liked the animations (especially of the one with the goblin chillin' with his payday at the end). Gameplay wise I think it still needs some work, there were a couple times that death was pretty much unavoidable, but that's a pretty difficult thing to regulate for these types of games. Good work!

Cool little adventure, I really like that you can spawn the jump pads wherever you want as it gives the player multiple options to beat the level, it also makes this game kinda fun to speedrun.

This game is very visually appealing and I like the polish that you put into the menus. I would like an option to invert the mouse movement since I'm not used to the way it is in the game. Also,  for some reason I couldn't enter ball mode, pressing b did nothing. Overall looks good but needs some work with configuring the controls.

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I like how the dash feels here and the sound effects are nice. Good stuff!

Here's some fanart for your game that I made :)


Glad you liked it lol

I really like the speed you can accumulate with the grappling hook, feels super smooth. Cool little adventure. Unfortunately I got soft locked in a one tile space :(. Otherwise the visuals, music/sfx, and gameplay were pretty good!

Wow I really like this game. Super fun and the mechanics are great. Perfect implementation of the theme and I loved the little interactions I came across while climbing up the tree!

Really chill game, I loved decorating my christmas tree after every run. Good stuff!

I ended up getting a score of ~2000 so I couldn't beat your score lol. I think Santa's movement should be a little more snappier, or if you don't want to change Santa's movement, you could ease into the increase in speed a little bit instead to make the controls feel a little nicer. Good stuff!

Love how fast paced you can get with this, the exploding present jumps feel really good!

Wow this game feels like a fever dream, trying to figure out what to do with the viusals was interesting but it overall felt very intuitive. My favorite minigame was the snowball fight. This is really creative and super well made!

Very satisfying to get things going I love candy canes I wish I had elves in my house mining coal and making me infinite candy canes :)

I had a lot of finding the bu- I mean the features in this game that allowed to get to the end really quickly. Love it!

This game is super relaxing with the chill piano music and the delicate candy cane collect sound effects. Nice entry!

When I saw the screenshots for this game I new immediately that this game was clever. I love how the shape of the candy cane plays a crucial part in how the game plays and how you need to use momentum to your advantage to solve the puzzles. Very good stuff!

Thanks!

Cool idea you have here. Fits well for the theme and is a nice jam game. The sound design is good and you made a good choice for the music. The plot is also pretty creative I love the candy cane meteor. I also had something come from outer space in my game's plot and I saw some similarities between our games so I thought that was pretty funny. Good stuff!

Eww why you so stinky kitty...


Love that you can switch between the different shapes and they give you different jump heights/speeds as well as the ability to fit in certain spaces. Great stuff for your first entry and keep making games!

Super unique art style, the controls were a little difficult to get used to but once I got it this was actally really fun. All I would say is the jump and movement feels a little to abrupt at times.  Good Job!

Mwahahaha I'm the best. This game is just like real life, [I win every time >:)]

Love the movement paired with the shooting in this game, feels really good and I love the boss at the end. Good Job!

The core mechanic for this game is amazing. The first level was really hard but I felt so reeled in that it overtook my frustration. This game is really good and clever and I seriously hope you keep working on it.

I was certainly busy sorting. Was kind of tough at times to tell where the package belonged, but I really liked the upgrade system and the combos. Good stuff!

Love the physics here, especially when you hit a wall fast enough a bunch of torque gets applied. I suck at this (192 seconds) but there's some good stuff here.

Super unique game. Had a bit of a learning curve but once I got it the core gameplay loop was satisfying. I did think that the reference images could be cofusing at times but other than that everything was pretty solid. Also maybe a way to undo and redo a paint job with the press of a button would be cool. Good stuff!

Really love a lot of the aspects about this game. Traveling through time and just the right moment, landing a jump, and maintaing your moment feels really good. The art is of course amazing and music and sounds are really fantastic too. Only thing I would say is that the movement on the ground should be less slippery. Super strong game!

Love the asthetic here. For making this in one day with little experience you made something really good. The controls are pretty smooth, just wish there was more to play. I also love the yamcha death screen, so good lol.

Super chill experience, took me a while to beat but I got it eventaully. Really like this overall and I have some feedback to provide. I think the movement should be a little less slippery especially since there's quite of few parts that require some percise movement. I also felt as though the jump was too floaty at times, so increasing gravity and jump force would probably fix this. I like the super jump mechanic and I can totally see the inspiration from celeste. Nice stuff!

This game is hard, but feels good to beat it. Nice stuff!

Really love the asthetic of this game. I really like the concept of either buying or playing a minigame for an ability, reminds me of those little challenge cubes from super mario 3D world. The physics of the player are a little too slidy for me but over all you did a great job!

I like the minimalistic style of this game. The jump can be pretty finicky at times but overall good job!

This is the best game ever made. Made by ever, their best game. I like how there's a lot of oppurtunites for some fun tech (even if unintended). 

I know... I kept thinking about implementing that the entire time, kept pushing it off, and then uh oh deadline is in 30 minutes and I need 20 minutes to make builds of the game. Definitely the first thing I'm going to add once I start working on it again lol.

I love the inverted controls, it's just like I'm drunk all over again. (I was already drunk while playing so the inverted controls were actually just normal) Love the game!

Love the asthetic, kinda feels like I'm playing an arcade game. I think the detection for the level exit is a little too big, but other than that everything feels pretty good.  Good job overall! I also made a dungeon crawler like game so you should check it out.

This game is super unique and I like your spin on the theme. It was a little tough to begin but once you understand the core gameplay loop you really get things going. I'm really bad at this game but I could totally see myself and others trying to get good at this.

This game is literally me everytime im at the store, I hate wasting my time there. Love this game, has a good style and asthetic. Good job!