This game is pretty unique, especially with its main way of attacking. Very cool idea to have the rat's tail pick up blocks and throw them at the boss. Maybe some boss music would help set the atmosphere but otherwise you did great!
CHENZODEVO
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I really like the retro visual style of this game and the cute music and sound effects. It was pretty satisfying to kill a boss after having some trouble with it as well. The controls do feel a little too limiting considering really percise movemnts are needed to avoid the attacks, so more movement could help make the controls feel a little better. Good stuff!
Love this concept, I had a friend play with me and we had a silly time. For co-op controls though, I would change the numpad controls for the warrior to something that works on smaller keyboards, since I'm a using a keyboard that doesn't have a numpad. Cool boss designs, nice music and sfx, good job!
This game was pretty cool, the controls felt pretty good and the sound effects were crisp. I also like the indicator for where your shooting, and if you're going to shoot towards a red surface, adds a good amount of fairness. Only complaint is that I felt that I could shoot my character at some angles when I felt like I should have been able to. Great Submission!
This game has such a great concept attached to it. I really like the idea of exchanging the time the world has left with attacks that you can use to fight the demon lord and his lackeys. I also like how you are able to continue to fight depsite your time running out, it gives you a good sense of where you can improve on in your next run. That being said, the game is really difficult if you are trying to beat it within the time limit. Maybe a way to increase the time could make this game a little more fair (for example, adding enemies that drop watches our hourglasses upon their defeat). Also, the controls could definitely use some work, Maybe using WASD to change directions more freely and having a better way to aim attacks would help with fixing the control scheme (But there are definitely more ways to do this). I hope you found my feedback useful, and you should be proud of what you made :)
I like how complete and balanced this game feels. The start was a little confusing since there weren't really instructions but I was able to figure the mechanics out fully as it felt quite intuitive. This was a nice and causal experience with some cool music, sfx, juice, and satisfying boss fights (I especially love the moon as the final boss). Fantastic entry!
I really enjoyed playing your game, i was little confused at the start but I eventually was able to find out where to go. The bosses are really creative, and I especially like the boss you fight on the train; I liked having to manage how the train was effecting me while also trying to manage the bosses attacks. I died at the train boss, but I didn't see any death screen so I don't know if that was intended. Some music and sound effects would have added a nice touch. Overall, this is a cool entry and I hope you find my and others feedback useful for this and future projects.
Very well done, the art and visuals are absolutely amazing and the use of music is sounds is great. Your take on the theme is pretty unique and I had a good amount of fun. The tutorial was cool but I didn't feel that it fully prepared me for the boss fights. Overall your submission is really strong and I could see this game turning into a bigger project.
Oh man the cheeses... I had a friend play 30 minutes before the deadline and he found a bunch of them. Could only take out a couple out but also decided to leave in the mid-air box jumps because I thought it was a cool cheese to discover. However, some cheeses I would perfer not to have in the game. Thanks for playing!
Pretty cool game. I love how you took the theme literally and reversed the roll of the tire whenever you hit the wall. Despite the game being really fast, I was still able to process what was going on in the level which is good. I did feel that the jump should have some forgiveness time ( A couple frames after I fall off the ground), and the UI was a little too jittery. Overall, your game is fun and just needs some minor tweaks.