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Speedroll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #992 | 3.650 | 3.650 |
| Overall | #1272 | 3.325 | 3.325 |
| Creativity | #1306 | 3.400 | 3.400 |
| Enjoyment | #1852 | 2.925 | 2.925 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platforms are dice, but there's also a bit of luck rerolling the levels so you can complete them as fast as possible. It's quick decision with rerolling dice since time doesn't stop when you do so
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
this a very cool idea! its kind of hard to move around
but i still enjoyed it! great work!!
Great game with a really cool concept
Its a cool idea that really makes you plan out the order of your jumps, something you don't see to often in platformers.
My only problem was that the jumping was a little buggy at times. Sometimes I would press jump and nothing would happen.
Other than that, this was a really cool puzzle platformer. Great job!
Very interesting idea. You have to think through every move, in order to pass the level. The visual are great. The music in insane!! Great entry
Wonderful amount of juice! I loved the animations, the colours and the music! Sometimes it was a bit hard controlling the player and maybe a little arrow when the player went offscreen would have helped to land correctly! Nice idea overall!!!
Loved the idea! The music became a little too much and ended up panicing me to move faster on what was very 'slippery' controls. I seemed to have issues with the 1's and getting stuck in the air above them, it happened every once in a while. I did enjoy the juicey feeling, visually its grabbed my job and looked very polished. Would loved to have seen a few tweaks to controls to make that fast action feel accurate and rewarding. Very very close to being a perfect little game. Great job! :)
Cool idea and slick presentation :)
I did find that the juice - where the dice quickly pulse - knocked me off quite a few times :/
I really like all the effects for this game, it makes it really visually appealing! The jumping felt kind of finnicky though, my jump inputs were sometimes just ignored and jumping off the 1 dice especially was hit or miss. If you work on platformers in the future I would suggest looking into things such as coyote time and jump buffering, both of which can help make your control feel a lot better. Still a neat game though, nice job!
Neat little platformer! Only complaint I have is that it's easy to lose the character in the vertical space void, and not know where your trajectory is. Very polished, though.
I really like the idea and the smoothness of the animations, jumping is buggy though, sometimes i fall through the dice or dont jump when i press space, with a bit of bug fixing this could be a great game!
Very good platforming mechanics in what turned out to be a very interesting puzzle game. I like how the background pops with music. Nice entry!
Nice game, theme respected quite well, sometimes it was very difficult but otherwise nice game.
really cool and creative
You nailed the vibe with the music and the squash and stretch animation! Also yeah the concept is also cool but sometimes player get's stuck on top of the dice but still I was vibing with the music and stuff, Really Enjoyed the game yes 👍
Damn that's a nice take on theme, music is awesome
Cool idea! It really forces you to think about where you jump and plan ahead since you have to travel from the same starting position every time
Would be cool to have hazards to avoid, and things moving around the room to add to the pacing
good job!!
Really creative, I really like the idea and the presentation! But the jumping movement feels off, its not responding very well, it could be improved and then this would be an addictive game!
Movement was a little awkward, a double jump would be swell
I'm bad at platformers, but this was really fun to play! I love how visuals, gameplay and sounds fit perfectly together
Cool concept and awesome sound/art. The movement was a little hard to control and I found myself falling off the platforms a lot. But I could just be bad, lol. Good job overall